X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2FMakefile.am;h=7108c23f8b8302fa8e3251702c1d526666b41388;hb=546364c9567ef212ea9276201facf73f5ada696a;hp=485ade3b9cebc799ea056acf703bdc8344db0f86;hpb=1b3974597dfcd1c36eba0f1ac2f7528f038e02d2;p=supertux.git diff --git a/src/Makefile.am b/src/Makefile.am index 485ade3b9..7108c23f8 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1,94 +1,22 @@ +localedir = $(datadir)/locale + bin_PROGRAMS = supertux +supertux_CXXFLAGS = -DLOCALEDIR=\"$(localedir)\" +#supertux_LDADD = $(top_builddir)/lib/.libs/libsupertux @LIBINTL@ +supertux_LDADD = $(top_builddir)/lib/libsupertux.la @LIBINTL@ + -supertux_SOURCES = \ -lispwriter.h \ -lispwriter.cpp \ -badguy.cpp \ -badguy.h \ -bitmask.cpp \ -bitmask.h \ -button.cpp \ -button.h \ -collision.cpp \ -collision.h \ -configfile.cpp \ -configfile.h \ -intro.cpp \ -intro.h \ -defines.h \ -gameloop.cpp \ -gameloop.h \ -globals.cpp \ -globals.h \ -high_scores.cpp \ -high_scores.h \ -level.cpp \ -level.h \ -leveleditor.cpp \ -leveleditor.h \ -lispreader.cpp \ -lispreader.h \ -menu.cpp \ -menu.h \ -particlesystem.cpp \ -particlesystem.h \ -physic.cpp \ -physic.h \ -player.cpp \ -player.h \ -scene.cpp \ -scene.h \ -screen.cpp \ -screen.h \ -setup.cpp \ -setup.h \ -sound.cpp \ -sound.h \ -special.cpp \ -special.h \ -supertux.cpp \ -text.cpp \ -text.h \ -texture.cpp \ -texture.h \ -timer.cpp \ -timer.h \ -title.cpp \ -title.h \ -type.cpp \ -type.h \ -world.cpp \ -world.h \ -worldmap.cpp \ -worldmap.h \ -tile.h \ -tile.cpp \ -mousecursor.cpp \ -mousecursor.h \ -resources.h \ -resources.cpp \ -gameobjs.h \ -gameobjs.cpp \ -sprite.h \ -sprite.cpp \ -sprite_manager.cpp \ -sprite_manager.h \ -music_manager.cpp \ -music_manager.h \ -musicref.cpp \ -musicref.h \ -viewport.cpp \ -viewport.h \ -game_object.cpp \ -game_object.h \ -display_manager.h \ -display_manager.cpp \ -drawable.h \ -background.h \ -background.cpp \ -tilemap.h \ -tilemap.cpp \ -moving_object.h \ -moving_object.cpp +supertux_SOURCES = badguy.cpp badguy.h bitmask.cpp bitmask.h camera.cpp \ + camera.h collision.cpp collision.h door.cpp door.h intro.cpp intro.h \ + gameloop.cpp gameloop.h high_scores.cpp high_scores.h interactive_object.cpp \ + interactive_object.h level.cpp level.h level_subset.cpp level_subset.h leveleditor.cpp \ + leveleditor.h particlesystem.cpp particlesystem.h player.cpp player.h scene.cpp \ + scene.h special.cpp special.h supertux.cpp title.cpp title.h worldmap.cpp \ + worldmap.h tile.h tile.cpp tile_manager.h tile_manager.cpp resources.h \ + resources.cpp gameobjs.h gameobjs.cpp background.h background.cpp tilemap.h \ + tilemap.cpp serializable.h sector.cpp sector.h misc.h misc.cpp defines.h \ + statistics.cpp badguy_specs.cpp # EOF # +INCLUDES = -I$(top_srcdir)/lib +noinst_HEADERS = misc.h