X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2FMakefile.am;h=10cfd76ff601684a5ff82d722fa8784a85564aed;hb=16cd01cacbaf3464209695204800f3df65d00ac3;hp=bbe31307f332545bd3c575518bca058086ca9555;hpb=03fe5c560a616e7d38a8b1d5d11bfe4675fa8896;p=supertux.git diff --git a/src/Makefile.am b/src/Makefile.am index bbe31307f..10cfd76ff 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1,97 +1,44 @@ +localedir = $(datadir)/locale + bin_PROGRAMS = supertux +supertux_CXXFLAGS = -DLOCALEDIR=\"$(localedir)\" +supertux_LDADD = $(top_builddir)/lib/libsupertux.la @LIBINTL@ + -supertux_SOURCES = \ -screen/drawing_context.h \ -screen/drawing_context.cpp \ -screen/font.h \ -screen/font.cpp \ -screen/screen.h \ -screen/screen.cpp \ -screen/texture.cpp \ -screen/texture.h \ -lispwriter.h \ -lispwriter.cpp \ -badguy.cpp \ -badguy.h \ -bitmask.cpp \ -bitmask.h \ -button.cpp \ -button.h \ -collision.cpp \ -collision.h \ -configfile.cpp \ -configfile.h \ -intro.cpp \ -intro.h \ -defines.h \ -gameloop.cpp \ -gameloop.h \ -globals.cpp \ -globals.h \ -high_scores.cpp \ -high_scores.h \ -level.cpp \ -level.h \ -leveleditor.cpp \ -leveleditor.h \ -lispreader.cpp \ -lispreader.h \ -menu.cpp \ -menu.h \ -particlesystem.cpp \ -particlesystem.h \ -physic.cpp \ -physic.h \ -player.cpp \ -player.h \ -scene.cpp \ -scene.h \ -setup.cpp \ -setup.h \ -sound.cpp \ -sound.h \ -special.cpp \ -special.h \ -supertux.cpp \ -timer.cpp \ -timer.h \ -title.cpp \ -title.h \ -type.cpp \ -type.h \ -world.cpp \ -world.h \ -worldmap.cpp \ -worldmap.h \ -tile.h \ -tile.cpp \ -mousecursor.cpp \ -mousecursor.h \ -resources.h \ -resources.cpp \ -gameobjs.h \ -gameobjs.cpp \ -sprite.h \ -sprite.cpp \ -sprite_manager.cpp \ -sprite_manager.h \ -music_manager.cpp \ -music_manager.h \ -musicref.cpp \ -musicref.h \ -camera.cpp \ -camera.h \ -game_object.cpp \ -game_object.h \ -drawable.h \ -background.h \ -background.cpp \ -tilemap.h \ -tilemap.cpp \ -moving_object.h \ -moving_object.cpp \ -serializable.h \ -vector.cpp \ -vector.h +supertux_SOURCES = camera.cpp \ + camera.h collision.cpp collision.h intro.cpp intro.h \ + gameloop.cpp gameloop.h high_scores.cpp high_scores.h \ + level.cpp level.h level_subset.cpp level_subset.h \ + leveleditor.cpp leveleditor.h particlesystem.cpp \ + particlesystem.h player.cpp player.h scene.cpp \ + scene.h supertux.cpp title.cpp title.h worldmap.cpp \ + worldmap.h tile.h tile.cpp tile_manager.h tile_manager.cpp resources.h \ + resources.cpp gameobjs.h gameobjs.cpp background.h background.cpp tilemap.h \ + tilemap.cpp serializable.h sector.cpp sector.h misc.h misc.cpp defines.h \ + statistics.cpp badguy_specs.cpp \ + timer.cpp timer.h \ + object/coin.h object/coin.cpp \ + object/block.h object/block.cpp \ + object/platform.h object/platform.cpp \ + object/fireworks.h object/fireworks.cpp \ + object/bullet.h object/bullet.cpp \ + object/specialriser.h object/specialriser.cpp \ + object/star.h object/star.cpp \ + object/oneup.h object/oneup.cpp \ + object/flower.h object/flower.cpp \ + object/growup.h object/growup.cpp \ + object/invisible_block.h object/invisible_block.cpp \ + badguy/badguy.h badguy/badguy.cpp \ + badguy/bomb.h badguy/bomb.cpp \ + badguy/bouncing_snowball.h badguy/bouncing_snowball.cpp\ + badguy/flame.h badguy/flame.cpp \ + badguy/jumpy.h badguy/jumpy.cpp \ + badguy/mrbomb.h badguy/mrbomb.cpp \ + badguy/mriceblock.h badguy/mriceblock.cpp \ + badguy/snowball.h badguy/snowball.cpp \ + badguy/spiky.h badguy/spiky.cpp \ + trigger/trigger_base.h trigger/trigger_base.cpp \ + trigger/door.h trigger/door.cpp \ + trigger/sequence_trigger.h trigger/sequence_trigger.cpp -# EOF # +INCLUDES = -I$(top_srcdir)/lib