X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=po%2Fnn.po;h=8d98f1ad281c2e68bb7d95786492cc6dbe27a042;hb=546364c9567ef212ea9276201facf73f5ada696a;hp=e9055f8837fbd8e025c411ebaf3a29e351351315;hpb=99f6a413ec0ae1c0351553d10b0e9ef153b87fff;p=supertux.git diff --git a/po/nn.po b/po/nn.po index e9055f883..8d98f1ad2 100644 --- a/po/nn.po +++ b/po/nn.po @@ -6,8 +6,8 @@ msgid "" msgstr "" "Project-Id-Version: nn\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2004-07-19 12:45+0200\n" +"Report-Msgid-Bugs-To: super-tux-devel@lists.sourceforge.net\n" +"POT-Creation-Date: 2004-10-20 14:06-0600\n" "PO-Revision-Date: 2004-07-19 12:55+0200\n" "Last-Translator: Karl Ove Hufthammer \n" "Language-Team: Norwegian Nynorsk \n" @@ -17,269 +17,531 @@ msgstr "" "X-Generator: KBabel 1.3\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: src/gameloop.cpp:169 +#: src/gameloop.cpp:205 msgid "by " msgstr "av " -#: src/gameloop.cpp:175 +#: src/gameloop.cpp:211 msgid "Level Vertically Flipped!" msgstr "Brettet er snudd opp-ned!" -#: src/gameloop.cpp:535 +#: src/gameloop.cpp:215 +msgid "Best Level Statistics" +msgstr "" + +#: src/gameloop.cpp:670 msgid "PAUSE - Press 'P' To Play" msgstr "PAUSE – Trykk «P» for å halda fram" -#: src/gameloop.cpp:540 -#, c-format +#: src/gameloop.cpp:675 msgid "Playing: " msgstr "Brett: " -#: src/gameloop.cpp:726 src/worldmap.cpp:890 +#: src/gameloop.cpp:850 src/worldmap.cpp:1111 msgid "SCORE" msgstr "POENG" -#: src/gameloop.cpp:731 +#: src/gameloop.cpp:855 msgid "Press ESC To Return" msgstr "Trykk «Escape» for å gå tilbake" -#: src/gameloop.cpp:736 +#: src/gameloop.cpp:860 msgid "TIME's UP" msgstr "DU HAR BRUKT OPP TIDA" -#: src/gameloop.cpp:740 +#: src/gameloop.cpp:864 msgid "TIME" msgstr "TID" -#: src/gameloop.cpp:747 src/gameloop.cpp:748 src/worldmap.cpp:894 +#: src/gameloop.cpp:871 src/gameloop.cpp:872 src/worldmap.cpp:1115 msgid "COINS" msgstr "MYNTAR" -#: src/gameloop.cpp:769 src/gameloop.cpp:770 src/worldmap.cpp:915 -#: src/worldmap.cpp:916 +#: src/gameloop.cpp:893 src/gameloop.cpp:894 src/worldmap.cpp:1136 +#: src/worldmap.cpp:1137 msgid "LIVES" msgstr "LIV" -#: src/gameloop.cpp:792 +#: src/gameloop.cpp:916 msgid "Result:" msgstr "Resultat:" -#: src/gameloop.cpp:795 src/worldmap.cpp:748 +#: src/gameloop.cpp:919 #, c-format msgid "SCORE: %d" msgstr "POENG: %d" -#: src/gameloop.cpp:798 src/worldmap.cpp:752 +#: src/gameloop.cpp:922 src/worldmap.cpp:955 #, c-format msgid "COINS: %d" msgstr "MYNTAR: %d" -#: src/gameloop.cpp:827 -#, c-format -msgid "Slot %d - Savegame" -msgstr "Plass %d – lagra spel" +#: src/gameloop.cpp:956 +msgid "Slot" +msgstr "" -#: src/gameloop.cpp:830 -#, c-format -msgid "Slot %d - Free" -msgstr "Plass %d – ledig" +#: src/gameloop.cpp:956 +msgid "Free" +msgstr "" -#: src/menu.cpp:76 -msgid "Yes" -msgstr "Ja" +#: src/leveleditor.cpp:64 +msgid "Load Subset" +msgstr "" -#: src/menu.cpp:77 -msgid "No" -msgstr "Nei" +#: src/leveleditor.cpp:70 src/leveleditor.cpp:80 src/misc.cpp:125 +#: src/misc.cpp:136 src/misc.cpp:149 src/misc.cpp:160 src/title.cpp:142 +#: src/title.cpp:220 +msgid "Back" +msgstr "Tilbake" -#: src/menu.cpp:256 -msgid "Up cursor" -msgstr "Pil opp" +#: src/leveleditor.cpp:73 +msgid "New Level Subset" +msgstr "" -#: src/menu.cpp:259 -msgid "Down cursor" -msgstr "Pil ned" +#: src/leveleditor.cpp:75 +msgid "Filename " +msgstr "" -#: src/menu.cpp:262 -msgid "Left cursor" -msgstr "Pil venstre" +#: src/leveleditor.cpp:76 +msgid "Title " +msgstr "" -#: src/menu.cpp:265 -msgid "Right cursor" -msgstr "Pil høgre" +#: src/leveleditor.cpp:77 +msgid "Description" +msgstr "" -#: src/menu.cpp:268 -msgid "Return" -msgstr "Enter" +#: src/leveleditor.cpp:78 +#, fuzzy +msgid "Create" +msgstr "Rulletekst" -#: src/menu.cpp:271 -msgid "Space" -msgstr "Mellomrom" +#: src/leveleditor.cpp:83 +#, fuzzy +msgid "Level Editor Menu" +msgstr "Lag brett" -#: src/menu.cpp:274 -msgid "Right Shift" -msgstr "Høgre Shift" +#: src/leveleditor.cpp:85 +#, fuzzy +msgid "Return to Level Editor" +msgstr "Lag brett" -#: src/menu.cpp:277 -msgid "Left Shift" -msgstr "Venstre Shift" +#: src/leveleditor.cpp:86 +msgid "Create Level Subset" +msgstr "" -#: src/menu.cpp:280 -msgid "Right Control" -msgstr "Høgre Ctrl" +#: src/leveleditor.cpp:87 +msgid "Load Level Subset" +msgstr "" -#: src/menu.cpp:283 -msgid "Left Control" -msgstr "Venstre Ctrl" +#: src/leveleditor.cpp:89 +#, fuzzy +msgid "Quit Level Editor" +msgstr "Lag brett" -#: src/menu.cpp:286 -msgid "Right Alt" -msgstr "Høgre Alt" +#: src/leveleditor.cpp:92 +msgid "Level Settings" +msgstr "" -#: src/menu.cpp:289 -msgid "Left Alt" -msgstr "Venstre Alt" +#: src/leveleditor.cpp:94 +msgid "Name " +msgstr "" + +#: src/leveleditor.cpp:95 +msgid "Author " +msgstr "" + +#: src/leveleditor.cpp:96 +msgid "Width " +msgstr "" + +#: src/leveleditor.cpp:97 +msgid "Height " +msgstr "" + +#: src/leveleditor.cpp:99 +msgid "Apply" +msgstr "" + +#: src/leveleditor.cpp:109 +msgid "Eraser" +msgstr "" + +#: src/leveleditor.cpp:141 +msgid "Trampoline" +msgstr "" + +#: src/leveleditor.cpp:142 +msgid "Flying Platform" +msgstr "" + +#: src/leveleditor.cpp:143 +msgid "Door" +msgstr "" + +#: src/leveleditor.cpp:146 +msgid "Edtit foreground tiles" +msgstr "" + +#: src/leveleditor.cpp:148 +msgid "Edit interactive tiles" +msgstr "" + +#: src/leveleditor.cpp:150 +msgid "Edit background tiles" +msgstr "" + +#: src/leveleditor.cpp:154 +msgid "Next sector" +msgstr "" + +#: src/leveleditor.cpp:155 +msgid "Prevous sector" +msgstr "" + +#: src/leveleditor.cpp:156 +msgid "Next level" +msgstr "" + +#: src/leveleditor.cpp:157 +msgid "Prevous level" +msgstr "" + +#: src/leveleditor.cpp:158 +#, fuzzy +msgid "Save level" +msgstr "Lagra spel" + +#: src/leveleditor.cpp:159 +msgid "Test level" +msgstr "" + +#: src/leveleditor.cpp:160 +#, fuzzy +msgid "Setup level" +msgstr "Speltastar" + +#: src/leveleditor.cpp:242 src/leveleditor.cpp:718 src/leveleditor.cpp:743 +#: src/leveleditor.cpp:834 +msgid "Level not saved. Wanna to?" +msgstr "" + +#: src/leveleditor.cpp:357 +#, c-format +msgid "Level %d doesn't exist. Create it?" +msgstr "" -#: src/setup.cpp:390 src/setup.cpp:450 +#: src/leveleditor.cpp:560 src/misc.cpp:96 +msgid "Level Editor" +msgstr "Lag brett" + +#: src/leveleditor.cpp:583 +msgid "F1 for help" +msgstr "" + +#: src/leveleditor.cpp:585 +msgid "Choose a level subset" +msgstr "" + +#: src/leveleditor.cpp:769 +msgid "No more sectors exist. Create another?" +msgstr "" + +#: src/leveleditor.cpp:921 +msgid "" +"This is the built-in level editor. It's aim is to be intuitive\n" +"and simple to use, so it should be pretty straight forward.\n" +"\n" +"To open a level, first you'll have to select a level subset from\n" +"the menu (or create your own).\n" +"A level subset is basically a collection of levels.\n" +"They can then be played from the Contrib menu.\n" +"\n" +"To access the menu from the level editor, just press Esc.\n" +"\n" +"You are currently looking to the level, to scroll it, just\n" +"press the right mouse button and drag the mouse. It will move like\n" +"a strategy game.\n" +"You can also use the arrow keys and Page Up/Down.\n" +"\n" +"'+' and '-' keys can be used to zoom in/out the level.\n" +"\n" +"You probably already noticed those floating group of buttons.\n" +"Each one serves a different purpose. To select a certain button\n" +"just press the Left mouse button on it. A few buttons have key\n" +"shortcuts, you can know it by pressing the Right mouse button on\n" +"it. That will also show what that button does.\n" +"Group of buttons can also be move around by just dragging them,\n" +"while pressing the Left mouse button.\n" +"\n" +"Let's learn a bit of what each group of buttons do, shall we?\n" +"\n" +"To starting putting tiles and objects around use the bigger gropup\n" +"of buttons. Each button is a different tile. To put it on the level,\n" +"just press it and then left click in the level.\n" +"You can also copy tiles from the level by using the middle mouse button.\n" +"Use the mouse wheel to scroll that group of buttons. You will find\n" +"enemies and game objects in the bottom.\n" +msgstr "" + +#: src/leveleditor.cpp:957 +msgid "" +"The Foreground/Interactive/Background buttons may be used to\n" +"see and edit the respective layer. Level's have three tiles layers:\n" +"Foreground - tiles are drawn in top of everything and have no contact\n" +"with the player.\n" +"Interactive - these are the tiles that have contact with the player.\n" +"Background - tiles are drawn in bottom of everything and have no contact\n" +"with the player.\n" +"The unselected layers will be drawn semi-transparently.\n" +"\n" +"At last, but not least, the group of buttons that's left serves\n" +"to do related actions with the level.\n" +"From left to right:\n" +"Mini arrows - can be used to choose other sectors.\n" +"Sectors are mini-levels, so to speak, that can be accessed using a door.\n" +"Big arrows - choose other level in the same level subset.\n" +"Diskette - save the level\n" +"Tux - test the level\n" +"Tools - set a few settings for the level, incluiding resizing it.\n" +"\n" +"We have reached the end of this Howto.\n" +"\n" +"Don't forget to send us a few cool levels. :)\n" +"\n" +"Enjoy,\n" +" SuperTux development team\n" +"\n" +"ps: If you are looking for something more powerfull, you can give it a\n" +"try to FlexLay. FlexLay is a level editor that supports several games,\n" +"including SuperTux. It is an independent project.\n" +"Webpage: http://pingus.seul.org/~grumbel/flexlay/" +msgstr "" + +#: src/leveleditor.cpp:997 +#, fuzzy +msgid "- Level Editor's Help -" +msgstr "Lag brett" + +#: src/leveleditor.cpp:1001 +#, c-format +msgid "Press any key to continue - Page %d/%d" +msgstr "" + +#: src/misc.cpp:93 src/misc.cpp:152 msgid "Start Game" msgstr "Start spelet" -#: src/setup.cpp:391 src/title.cpp:97 +#: src/misc.cpp:94 src/title.cpp:112 msgid "Contrib Levels" msgstr "Andre brett" -#: src/setup.cpp:392 src/setup.cpp:397 src/setup.cpp:473 src/setup.cpp:480 +#: src/misc.cpp:95 src/misc.cpp:100 src/misc.cpp:175 src/misc.cpp:182 msgid "Options" msgstr "Oppsett" -#: src/setup.cpp:393 -msgid "Level Editor" -msgstr "Lag brett" - -#: src/setup.cpp:394 +#: src/misc.cpp:97 msgid "Credits" msgstr "Rulletekst" -#: src/setup.cpp:395 +#: src/misc.cpp:98 msgid "Quit" msgstr "Avslutt" -#: src/setup.cpp:400 +#: src/misc.cpp:103 msgid "OpenGL " msgstr "OpenGL " -#: src/setup.cpp:402 +#: src/misc.cpp:105 msgid "OpenGL (not supported)" msgstr "OpenGL (ikkje støtta)" -#: src/setup.cpp:404 +#: src/misc.cpp:107 msgid "Fullscreen" msgstr "Fullskjerm " -#: src/setup.cpp:407 src/setup.cpp:412 +#: src/misc.cpp:110 src/misc.cpp:115 msgid "Sound " msgstr "Lyd " -#: src/setup.cpp:408 src/setup.cpp:413 +#: src/misc.cpp:111 src/misc.cpp:116 msgid "Music " msgstr "Musikk " -#: src/setup.cpp:415 +#: src/misc.cpp:118 msgid "Show FPS " msgstr "Vis FPS " -#: src/setup.cpp:416 +#: src/misc.cpp:119 msgid "Setup Keys" msgstr "Speltastar" -#: src/setup.cpp:419 +#: src/misc.cpp:122 msgid "Setup Joystick" msgstr "Styrespak" -#: src/setup.cpp:422 src/setup.cpp:434 src/setup.cpp:447 src/setup.cpp:458 -#: src/title.cpp:117 src/title.cpp:164 -msgid "Back" -msgstr "Tilbake" - -#: src/setup.cpp:424 +#: src/misc.cpp:127 msgid "Keyboard Setup" msgstr "Tastaturoppsett" -#: src/setup.cpp:426 +#: src/misc.cpp:129 msgid "Left move" msgstr "Venstre" -#: src/setup.cpp:427 +#: src/misc.cpp:130 msgid "Right move" msgstr "Høgre" -#: src/setup.cpp:428 -msgid "Jump" -msgstr "Hopp" +#: src/misc.cpp:131 +#, fuzzy +msgid "Up/Activate" +msgstr "Bruk" -#: src/setup.cpp:429 -msgid "Duck" +#: src/misc.cpp:132 +#, fuzzy +msgid "Down/Duck" msgstr "Dukk" -#: src/setup.cpp:430 -msgid "Activate" -msgstr "Bruk" +#: src/misc.cpp:133 +msgid "Jump" +msgstr "Hopp" -#: src/setup.cpp:432 +#: src/misc.cpp:134 msgid "Power/Run" msgstr "Kraft/spring" -#: src/setup.cpp:438 +#: src/misc.cpp:140 msgid "Joystick Setup" msgstr "Styrespakoppsett" -#. options_joystick_menu->additem(MN_CONTROLFIELD_JS,"X axis", 0,0, 0,&joystick_keymap.x_axis); -#. options_joystick_menu->additem(MN_CONTROLFIELD_JS,"Y axis", 0,0, 0,&joystick_keymap.y_axis); -#: src/setup.cpp:442 +#: src/misc.cpp:144 msgid "A button" msgstr "Knapp A" -#: src/setup.cpp:443 +#: src/misc.cpp:145 msgid "B button" msgstr "Knapp B" -#: src/setup.cpp:460 +#: src/misc.cpp:162 msgid "Save Game" msgstr "Lagra spel" -#: src/setup.cpp:470 src/setup.cpp:477 +#: src/misc.cpp:172 src/misc.cpp:179 msgid "Pause" msgstr "Pause" -#: src/setup.cpp:472 src/setup.cpp:479 +#: src/misc.cpp:174 src/misc.cpp:181 msgid "Continue" msgstr "Hald fram" -#: src/setup.cpp:475 +#: src/misc.cpp:177 msgid "Abort Level" msgstr "Avbryt brett" -#: src/setup.cpp:482 +#: src/misc.cpp:184 msgid "Quit Game" msgstr "Avslutt spel" -#: src/setup.cpp:484 +#: src/misc.cpp:186 msgid "Enter your name:" msgstr "Skriv inn namnet ditt:" -#. Show help: -#: src/setup.cpp:1053 -msgid " SuperTux " -msgstr " SuperTux " +#: src/player.cpp:1240 +#, c-format +msgid "Good! x%d" +msgstr "" + +#: src/player.cpp:1242 +#, c-format +msgid "Great! x%d" +msgstr "" + +#: src/player.cpp:1244 +#, c-format +msgid "Awesome! x%d" +msgstr "" + +#: src/player.cpp:1246 +#, c-format +msgid "Incredible! x%d" +msgstr "" + +#: src/player.cpp:1248 +#, c-format +msgid "Godlike! ;-) x%d" +msgstr "" + +#: src/player.cpp:1250 +#, c-format +msgid "Unbelievable!! x%d" +msgstr "" + +#: src/statistics.cpp:113 +msgid "- Best Level Statistics -" +msgstr "" + +#: src/statistics.cpp:117 +msgid "Max score:" +msgstr "" + +#: src/statistics.cpp:137 +msgid "Max coins collected:" +msgstr "" -#: src/setup.cpp:1053 +#: src/statistics.cpp:139 +msgid "Max fragging:" +msgstr "" + +#: src/statistics.cpp:141 +msgid "Min time needed:" +msgstr "" + +#: src/statistics.cpp:170 +#, c-format +msgid "Max score: %d" +msgstr "" + +#: src/statistics.cpp:176 +#, c-format +msgid "Max coins collected: %d / %d" +msgstr "" + +#: src/statistics.cpp:180 +#, c-format +msgid "Max fragging: %d / %d" +msgstr "" + +#: src/statistics.cpp:184 +#, c-format +msgid "Min time needed: %d / %d" +msgstr "" + +#: src/title.cpp:374 msgid "" -"\n" -" Please see the file \"README.txt\" for more details.\n" +"Copyright (c) 2003 SuperTux Devel Team\n" +"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n" +"are welcome to redistribute it under certain conditions; see the file " +"COPYING\n" +"for details.\n" msgstr "" -"\n" -" Sjå fila «README.TXT» for meir informasjon.\n" +"Copyright © 2003 SuperTux-laget.\n" +"Dette spelet kjem heilt utan nokon garantiar. Det er fri programvare,\n" +"og du kan kopiera det til andre under visse vilkår. Sjå fila «COPYING»\n" +"for meir informasjon.\n" -#: src/setup.cpp:1055 +#: src/title.cpp:426 +#, fuzzy +msgid "Are you sure you want to delete slot" +msgstr "Er du sikker på at du vil sletta plass %d?" + +#: src/worldmap.cpp:952 +msgid "GAMEOVER" +msgstr "SPELET ER SLUTT" + +#: src/worldmap.cpp:959 +msgid "Total Statistics" +msgstr "" + +#: lib/app/setup.cpp:774 #, c-format msgid "" "Usage: %s [OPTIONS] FILENAME\n" @@ -288,7 +550,8 @@ msgstr "" "Bruk: %s [VAL] FILNAMN\n" "\n" -#: src/setup.cpp:1056 +#: lib/app/setup.cpp:775 +#, fuzzy msgid "" "Display Options:\n" " -f, --fullscreen Run in fullscreen mode.\n" @@ -308,6 +571,7 @@ msgid "" " Define how joystick buttons and axis should be mapped\n" " --leveleditor Opens the leveleditor in a file.\n" " --worldmap Opens the specified worldmap file.\n" +" --flip-levels Flip levels upside-down.\n" " -d, --datadir DIR Load Game data from DIR (default: automatic)\n" " --debug Enables the debug mode, which is useful for " "developers.\n" @@ -342,37 +606,85 @@ msgstr "" " --version Vis versjonsnummer.\n" "\n" -#. Display the usage message: -#: src/setup.cpp:1114 -#, c-format +#: lib/app/setup.cpp:834 +#, fuzzy, c-format msgid "" "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--" -"debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] " -"FILENAME\n" +"debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-" +"levels] FILENAME\n" msgstr "" "Bruk: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--" "debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] " "FILNAMN\n" -#: src/title.cpp:309 -msgid "" -"Copyright (c) 2003 SuperTux Devel Team\n" -"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n" -"are welcome to redistribute it under certain conditions; see the file " -"COPYING\n" -"for details.\n" -msgstr "" -"Copyright © 2003 SuperTux-laget.\n" -"Dette spelet kjem heilt utan nokon garantiar. Det er fri programvare,\n" -"og du kan kopiera det til andre under visse vilkår. Sjå fila «COPYING»\n" -"for meir informasjon.\n" +#: lib/gui/menu.cpp:67 +msgid "Yes" +msgstr "Ja" -#: src/title.cpp:360 -#, c-format -msgid "Are you sure you want to delete slot %d?" -msgstr "Er du sikker på at du vil sletta plass %d?" +#: lib/gui/menu.cpp:68 +msgid "No" +msgstr "Nei" -#: src/worldmap.cpp:745 -msgid "GAMEOVER" -msgstr "SPELET ER SLUTT" +#: lib/gui/menu.cpp:236 +msgid "Up cursor" +msgstr "Pil opp" + +#: lib/gui/menu.cpp:239 +msgid "Down cursor" +msgstr "Pil ned" + +#: lib/gui/menu.cpp:242 +msgid "Left cursor" +msgstr "Pil venstre" + +#: lib/gui/menu.cpp:245 +msgid "Right cursor" +msgstr "Pil høgre" + +#: lib/gui/menu.cpp:248 +msgid "Return" +msgstr "Enter" + +#: lib/gui/menu.cpp:251 +msgid "Space" +msgstr "Mellomrom" + +#: lib/gui/menu.cpp:254 +msgid "Right Shift" +msgstr "Høgre Shift" + +#: lib/gui/menu.cpp:257 +msgid "Left Shift" +msgstr "Venstre Shift" + +#: lib/gui/menu.cpp:260 +msgid "Right Control" +msgstr "Høgre Ctrl" + +#: lib/gui/menu.cpp:263 +msgid "Left Control" +msgstr "Venstre Ctrl" + +#: lib/gui/menu.cpp:266 +msgid "Right Alt" +msgstr "Høgre Alt" + +#: lib/gui/menu.cpp:269 +msgid "Left Alt" +msgstr "Venstre Alt" + +#~ msgid "Slot %d - Savegame" +#~ msgstr "Plass %d – lagra spel" + +#~ msgid "Slot %d - Free" +#~ msgstr "Plass %d – ledig" + +#~ msgid " SuperTux " +#~ msgstr " SuperTux " +#~ msgid "" +#~ "\n" +#~ " Please see the file \"README.txt\" for more details.\n" +#~ msgstr "" +#~ "\n" +#~ " Sjå fila «README.TXT» for meir informasjon.\n"