X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=data%2Flocale%2Fde.po;h=eb1b48d05a46a01396d07baca7cc107a2fc95cfd;hb=e91a85357ef52e2411a673bbd297147425857892;hp=453622e62e943f31fb8e0d175433c29be09cc16c;hpb=ac9e53e5d668d20fcae8c6ac728602d5359a6004;p=supertux.git diff --git a/data/locale/de.po b/data/locale/de.po index 453622e62..eb1b48d05 100644 --- a/data/locale/de.po +++ b/data/locale/de.po @@ -7,634 +7,623 @@ msgid "" msgstr "" "Project-Id-Version: SuperTux 0.1.1\n" -"Report-Msgid-Bugs-To: super-tux-devel@lists.sourceforge.net\n" -"POT-Creation-Date: 2004-10-20 14:06-0600\n" -"PO-Revision-Date: 2004-06-03 00:29+0200\n" -"Last-Translator: \n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2004-12-15 17:21+0100\n" +"PO-Revision-Date: 2004-12-06 18:26+0100\n" +"Last-Translator: Matze Braun \n" "Language-Team: German \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=ISO-8859-1\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: src/gameloop.cpp:205 -msgid "by " -msgstr "" - -#: src/gameloop.cpp:211 -msgid "Level Vertically Flipped!" -msgstr "" - -#: src/gameloop.cpp:215 -msgid "Best Level Statistics" -msgstr "" - -#: src/gameloop.cpp:670 -msgid "PAUSE - Press 'P' To Play" -msgstr "" - -#: src/gameloop.cpp:675 -msgid "Playing: " -msgstr "" - -#: src/gameloop.cpp:850 src/worldmap.cpp:1111 -msgid "SCORE" -msgstr "" - -#: src/gameloop.cpp:855 -msgid "Press ESC To Return" -msgstr "" - -#: src/gameloop.cpp:860 -msgid "TIME's UP" -msgstr "" - -#: src/gameloop.cpp:864 -msgid "TIME" -msgstr "" - -#: src/gameloop.cpp:871 src/gameloop.cpp:872 src/worldmap.cpp:1115 -msgid "COINS" -msgstr "" - -#: src/gameloop.cpp:893 src/gameloop.cpp:894 src/worldmap.cpp:1136 -#: src/worldmap.cpp:1137 -msgid "LIVES" -msgstr "" - -#: src/gameloop.cpp:916 -msgid "Result:" +#: lib/app/setup.cpp:798 +#, c-format +msgid "" +"Usage: %s [OPTIONS] FILENAME\n" +"\n" msgstr "" +"Aufruf: %s [OPTIONS] FILENAME\n" +"\n" -#: src/gameloop.cpp:919 -#, c-format -msgid "SCORE: %d" +#: lib/app/setup.cpp:799 +msgid "" +"Display Options:\n" +" -f, --fullscreen Run in fullscreen mode.\n" +" -w, --window Run in window mode.\n" +" --opengl If OpenGL support was compiled in, this will tell\n" +" SuperTux to make use of it.\n" +" --sdl Use the SDL software graphical renderer\n" +"\n" +"Sound Options:\n" +" --disable-sound If sound support was compiled in, this will\n" +" disable sound for this session of the game.\n" +" --disable-music Like above, but this will disable music.\n" +"\n" +"Misc Options:\n" +" -j, --joystick NUM Use joystick NUM (default: 0)\n" +" --joymap XAXIS:YAXIS:A:B:START\n" +" Define how joystick buttons and axis should be mapped\n" +" --leveleditor Opens the leveleditor in a file.\n" +" --worldmap Opens the specified worldmap file.\n" +" --flip-levels Flip levels upside-down.\n" +" -d, --datadir DIR Load Game data from DIR (default: automatic)\n" +" --debug Enables the debug mode, which is useful for " +"developers.\n" +" --help Display a help message summarizing command-line\n" +" options, license and game controls.\n" +" --usage Display a brief message summarizing command-line " +"options.\n" +" --version Display the version of SuperTux you're running.\n" +"\n" msgstr "" +"Display Options:\n" +" -f, --fullscreen Im Vollbildmodus starten\n" +" -w, --window Im Fenstermodus starten\n" +" --opengl OpenGL benutzen\n" +" --sdl SDL Software renderer benutzen\n" +"\n" +"Sound Options:\n" +" --disable-sound Sound deaktivieren\n" +" --disable-music Musik deaktivieren\n" +"\n" +"Misc Options:\n" +" -j, --joystick NUM Joystick NUM benutzen (default: 0)\n" +" --joymap XAXIS:YAXIS:A:B:START\n" +" Belegung der Joystick Knöpfe und Axen einstellen\n" +" --leveleditor Startet den Level Editor\n" +" --worldmap Startet im Worldmap Modus\n" +" -d, --datadir DIR Verzeichnis mit Spieldaten (standard: automatisch)\n" +" --debug Debug Modus aktivieren\n" +" --help diese Hilfe anzeigen und beenden\n" +" --usage kurzen Hilfstext über Optionen anzeigen\n" +" --version Versionsinformationen anzeigen\n" +"\n" -#: src/gameloop.cpp:922 src/worldmap.cpp:955 +#: lib/app/setup.cpp:858 #, c-format -msgid "COINS: %d" +msgid "" +"Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--" +"debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-" +"levels] FILENAME\n" msgstr "" +"Aufruf: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--" +"debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-" +"levels] DATEI\n" -#: src/gameloop.cpp:956 -msgid "Slot" -msgstr "" +#: lib/gui/menu.cpp:68 +msgid "Yes" +msgstr "Ja" -#: src/gameloop.cpp:956 -msgid "Free" -msgstr "" +#: lib/gui/menu.cpp:69 +msgid "No" +msgstr "Nein" -#: src/leveleditor.cpp:64 -msgid "Load Subset" -msgstr "" +#: lib/gui/menu.cpp:237 +msgid "Up cursor" +msgstr "Nach Oben" -#: src/leveleditor.cpp:70 src/leveleditor.cpp:80 src/misc.cpp:125 -#: src/misc.cpp:136 src/misc.cpp:149 src/misc.cpp:160 src/title.cpp:142 -#: src/title.cpp:220 -msgid "Back" -msgstr "" +#: lib/gui/menu.cpp:240 +msgid "Down cursor" +msgstr "Nach Unten" -#: src/leveleditor.cpp:73 -msgid "New Level Subset" -msgstr "" +#: lib/gui/menu.cpp:243 +msgid "Left cursor" +msgstr "Nach Links" -#: src/leveleditor.cpp:75 -msgid "Filename " -msgstr "" +#: lib/gui/menu.cpp:246 +msgid "Right cursor" +msgstr "Nach Rechts" -#: src/leveleditor.cpp:76 -msgid "Title " -msgstr "" +#: lib/gui/menu.cpp:249 +msgid "Return" +msgstr "Return" -#: src/leveleditor.cpp:77 -msgid "Description" -msgstr "" +#: lib/gui/menu.cpp:252 +msgid "Space" +msgstr "Space" -#: src/leveleditor.cpp:78 -#, fuzzy -msgid "Create" -msgstr "Mitwirkende" +#: lib/gui/menu.cpp:255 +msgid "Right Shift" +msgstr "Shift Rechts" -#: src/leveleditor.cpp:83 -#, fuzzy -msgid "Level Editor Menu" -msgstr "Level Editor" +#: lib/gui/menu.cpp:258 +msgid "Left Shift" +msgstr "Shift Links" -#: src/leveleditor.cpp:85 -#, fuzzy -msgid "Return to Level Editor" -msgstr "Level Editor" +#: lib/gui/menu.cpp:261 +msgid "Right Control" +msgstr "Steuerung Rechts" -#: src/leveleditor.cpp:86 -msgid "Create Level Subset" -msgstr "" +#: lib/gui/menu.cpp:264 +msgid "Left Control" +msgstr "Steuerung Links" -#: src/leveleditor.cpp:87 -msgid "Load Level Subset" -msgstr "" +#: lib/gui/menu.cpp:267 +msgid "Right Alt" +msgstr "Alt Rechts" -#: src/leveleditor.cpp:89 -#, fuzzy -msgid "Quit Level Editor" -msgstr "Level Editor" +#: lib/gui/menu.cpp:270 +msgid "Left Alt" +msgstr "Alt Links" -#: src/leveleditor.cpp:92 -msgid "Level Settings" -msgstr "" +#: src/worldmap.cpp:802 +msgid "GAMEOVER" +msgstr "Game Over" -#: src/leveleditor.cpp:94 -msgid "Name " -msgstr "" +#: src/worldmap.cpp:805 src/gameloop.cpp:922 +#, c-format +msgid "COINS: %d" +msgstr "Münzen: %d" -#: src/leveleditor.cpp:95 -msgid "Author " -msgstr "" +#: src/worldmap.cpp:810 +msgid "Total Statistics" +msgstr "Gesamt Statistiken" -#: src/leveleditor.cpp:96 -msgid "Width " -msgstr "" +#: src/worldmap.cpp:963 src/gameloop.cpp:843 +msgid "SCORE" +msgstr "Punkte" -#: src/leveleditor.cpp:97 -msgid "Height " -msgstr "" +#: src/worldmap.cpp:967 src/gameloop.cpp:865 src/gameloop.cpp:866 +msgid "COINS" +msgstr "Münzen" -#: src/leveleditor.cpp:99 -msgid "Apply" -msgstr "" +#: src/worldmap.cpp:988 src/worldmap.cpp:989 src/gameloop.cpp:887 +#: src/gameloop.cpp:888 +msgid "LIVES" +msgstr "Leben" -#: src/leveleditor.cpp:109 -msgid "Eraser" -msgstr "" +#: src/title.cpp:124 src/misc.cpp:98 +msgid "Contrib Levels" +msgstr "Zusatzlevel" -#: src/leveleditor.cpp:141 -msgid "Trampoline" -msgstr "" +#: src/title.cpp:143 src/title.cpp:216 src/misc.cpp:129 src/misc.cpp:140 +#: src/misc.cpp:153 src/misc.cpp:164 src/leveleditor.cpp:67 +#: src/leveleditor.cpp:77 +msgid "Back" +msgstr "Zurück" -#: src/leveleditor.cpp:142 -msgid "Flying Platform" +#: src/title.cpp:351 +msgid "" +"Copyright (c) 2003 SuperTux Devel Team\n" +"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n" +"are welcome to redistribute it under certain conditions; see the file " +"COPYING\n" +"for details.\n" msgstr "" +"Copyright (c) 2003 SuperTux Devel Team\n" +"Diese Spiel kommt OHNE GEWÄHRLEISTUNG. Dies ist freie Software und sie\n" +"dürfen sie gerne unter bestimmten Bedingungen weiterverteilen; Details " +"finden\n" +"Sie in der Datei COPYING.\n" -#: src/leveleditor.cpp:143 -msgid "Door" -msgstr "" +#: src/title.cpp:408 +msgid "Are you sure you want to delete slot" +msgstr "Sind sie sicher, dass sie den Spielstand löschen wollen?" -#: src/leveleditor.cpp:146 -msgid "Edtit foreground tiles" -msgstr "" +#: src/gameloop.cpp:204 +msgid "contributed by " +msgstr "von" -#: src/leveleditor.cpp:148 -msgid "Edit interactive tiles" -msgstr "" +#: src/gameloop.cpp:209 +msgid "Best Level Statistics" +msgstr "Bester Level Statistik" -#: src/leveleditor.cpp:150 -msgid "Edit background tiles" -msgstr "" +#: src/gameloop.cpp:646 +msgid "PAUSE - Press 'P' To Play" +msgstr "PAUSE - Drücke 'P' zum Spielen" -#: src/leveleditor.cpp:154 -msgid "Next sector" -msgstr "" +#: src/gameloop.cpp:651 +msgid "Playing: " +msgstr "Spiele:" -#: src/leveleditor.cpp:155 -msgid "Prevous sector" -msgstr "" +#: src/gameloop.cpp:848 +msgid "Press ESC To Return" +msgstr "Drücke ESC um zurückzukehren" -#: src/leveleditor.cpp:156 -msgid "Next level" -msgstr "" +#: src/gameloop.cpp:853 +msgid "TIME's UP" +msgstr "Zeit ist um" -#: src/leveleditor.cpp:157 -msgid "Prevous level" -msgstr "" +#: src/gameloop.cpp:858 +msgid "TIME" +msgstr "Zeit" -#: src/leveleditor.cpp:158 -#, fuzzy -msgid "Save level" -msgstr "Spiel Beginnen" +#: src/gameloop.cpp:916 +msgid "Result:" +msgstr "Ergebnis:" -#: src/leveleditor.cpp:159 -msgid "Test level" -msgstr "" +#: src/gameloop.cpp:919 +#, c-format +msgid "SCORE: %d" +msgstr "Punkte: %d" -#: src/leveleditor.cpp:160 -msgid "Setup level" -msgstr "" +#: src/gameloop.cpp:950 +msgid "Slot" +msgstr "Speicherplatz" -#: src/leveleditor.cpp:242 src/leveleditor.cpp:718 src/leveleditor.cpp:743 -#: src/leveleditor.cpp:834 -msgid "Level not saved. Wanna to?" -msgstr "" +#: src/gameloop.cpp:951 +msgid "Free" +msgstr "frei" -#: src/leveleditor.cpp:357 -#, c-format -msgid "Level %d doesn't exist. Create it?" -msgstr "" +#: src/statistics.cpp:111 +msgid "- Best Level Statistics -" +msgstr "- Beste level Statistik -" -#: src/leveleditor.cpp:560 src/misc.cpp:96 -msgid "Level Editor" -msgstr "Level Editor" +#: src/statistics.cpp:115 +msgid "Max score:" +msgstr "Max Punkte:" -#: src/leveleditor.cpp:583 -msgid "F1 for help" -msgstr "" +#: src/statistics.cpp:135 +msgid "Max coins collected:" +msgstr "Max Münzen gesammelt:" -#: src/leveleditor.cpp:585 -msgid "Choose a level subset" -msgstr "" +#: src/statistics.cpp:137 +msgid "Max fragging:" +msgstr "Max besiegt:" -#: src/leveleditor.cpp:769 -msgid "No more sectors exist. Create another?" -msgstr "" +#: src/statistics.cpp:139 +msgid "Min time needed:" +msgstr "Min Zeit benötigt:" -#: src/leveleditor.cpp:921 -msgid "" -"This is the built-in level editor. It's aim is to be intuitive\n" -"and simple to use, so it should be pretty straight forward.\n" -"\n" -"To open a level, first you'll have to select a level subset from\n" -"the menu (or create your own).\n" -"A level subset is basically a collection of levels.\n" -"They can then be played from the Contrib menu.\n" -"\n" -"To access the menu from the level editor, just press Esc.\n" -"\n" -"You are currently looking to the level, to scroll it, just\n" -"press the right mouse button and drag the mouse. It will move like\n" -"a strategy game.\n" -"You can also use the arrow keys and Page Up/Down.\n" -"\n" -"'+' and '-' keys can be used to zoom in/out the level.\n" -"\n" -"You probably already noticed those floating group of buttons.\n" -"Each one serves a different purpose. To select a certain button\n" -"just press the Left mouse button on it. A few buttons have key\n" -"shortcuts, you can know it by pressing the Right mouse button on\n" -"it. That will also show what that button does.\n" -"Group of buttons can also be move around by just dragging them,\n" -"while pressing the Left mouse button.\n" -"\n" -"Let's learn a bit of what each group of buttons do, shall we?\n" -"\n" -"To starting putting tiles and objects around use the bigger gropup\n" -"of buttons. Each button is a different tile. To put it on the level,\n" -"just press it and then left click in the level.\n" -"You can also copy tiles from the level by using the middle mouse button.\n" -"Use the mouse wheel to scroll that group of buttons. You will find\n" -"enemies and game objects in the bottom.\n" -msgstr "" +#: src/statistics.cpp:168 +#, c-format +msgid "Max score: %d" +msgstr "Max Punkte: %d" -#: src/leveleditor.cpp:957 -msgid "" -"The Foreground/Interactive/Background buttons may be used to\n" -"see and edit the respective layer. Level's have three tiles layers:\n" -"Foreground - tiles are drawn in top of everything and have no contact\n" -"with the player.\n" -"Interactive - these are the tiles that have contact with the player.\n" -"Background - tiles are drawn in bottom of everything and have no contact\n" -"with the player.\n" -"The unselected layers will be drawn semi-transparently.\n" -"\n" -"At last, but not least, the group of buttons that's left serves\n" -"to do related actions with the level.\n" -"From left to right:\n" -"Mini arrows - can be used to choose other sectors.\n" -"Sectors are mini-levels, so to speak, that can be accessed using a door.\n" -"Big arrows - choose other level in the same level subset.\n" -"Diskette - save the level\n" -"Tux - test the level\n" -"Tools - set a few settings for the level, incluiding resizing it.\n" -"\n" -"We have reached the end of this Howto.\n" -"\n" -"Don't forget to send us a few cool levels. :)\n" -"\n" -"Enjoy,\n" -" SuperTux development team\n" -"\n" -"ps: If you are looking for something more powerfull, you can give it a\n" -"try to FlexLay. FlexLay is a level editor that supports several games,\n" -"including SuperTux. It is an independent project.\n" -"Webpage: http://pingus.seul.org/~grumbel/flexlay/" -msgstr "" +#: src/statistics.cpp:174 +#, c-format +msgid "Max coins collected: %d / %d" +msgstr "Max Münzen gesammelt: %d / %d" -#: src/leveleditor.cpp:997 -#, fuzzy -msgid "- Level Editor's Help -" -msgstr "Level Editor" +#: src/statistics.cpp:178 +#, c-format +msgid "Max fragging: %d / %d" +msgstr "Max besiegt: %d / %d" -#: src/leveleditor.cpp:1001 +#: src/statistics.cpp:182 #, c-format -msgid "Press any key to continue - Page %d/%d" -msgstr "" +msgid "Min time needed: %d / %d" +msgstr "Min Zeit benötigt: %d / %d" -#: src/misc.cpp:93 src/misc.cpp:152 +#: src/misc.cpp:97 src/misc.cpp:156 msgid "Start Game" msgstr "Spiel Beginnen" -#: src/misc.cpp:94 src/title.cpp:112 -msgid "Contrib Levels" -msgstr "Zusatzlevel" - -#: src/misc.cpp:95 src/misc.cpp:100 src/misc.cpp:175 src/misc.cpp:182 +#: src/misc.cpp:99 src/misc.cpp:104 src/misc.cpp:179 src/misc.cpp:186 msgid "Options" msgstr "Einstellungen" -#: src/misc.cpp:97 +#: src/misc.cpp:100 src/leveleditor.cpp:562 +msgid "Level Editor" +msgstr "Level Editor" + +#: src/misc.cpp:101 msgid "Credits" msgstr "Mitwirkende" -#: src/misc.cpp:98 +#: src/misc.cpp:102 msgid "Quit" msgstr "Beenden" -#: src/misc.cpp:103 +#: src/misc.cpp:107 msgid "OpenGL " -msgstr "" +msgstr "OpenGL" -#: src/misc.cpp:105 +#: src/misc.cpp:109 msgid "OpenGL (not supported)" -msgstr "" +msgstr "OpenGL (nicht vorhanden)" -#: src/misc.cpp:107 +#: src/misc.cpp:111 msgid "Fullscreen" -msgstr "" +msgstr "Ganzer Bildschirm" -#: src/misc.cpp:110 src/misc.cpp:115 +#: src/misc.cpp:114 src/misc.cpp:119 msgid "Sound " -msgstr "" +msgstr "Sound" -#: src/misc.cpp:111 src/misc.cpp:116 +#: src/misc.cpp:115 src/misc.cpp:120 msgid "Music " -msgstr "" +msgstr "Musik" -#: src/misc.cpp:118 +#: src/misc.cpp:122 msgid "Show FPS " -msgstr "" +msgstr "FPS anzeigen" -#: src/misc.cpp:119 +#: src/misc.cpp:123 msgid "Setup Keys" -msgstr "" +msgstr "Tasten einstellen" -#: src/misc.cpp:122 +#: src/misc.cpp:126 msgid "Setup Joystick" -msgstr "" +msgstr "Joystick einstellen" -#: src/misc.cpp:127 +#: src/misc.cpp:131 msgid "Keyboard Setup" -msgstr "" +msgstr "Tastatur einstellen" -#: src/misc.cpp:129 +#: src/misc.cpp:133 msgid "Left move" -msgstr "" +msgstr "Nach Links" -#: src/misc.cpp:130 +#: src/misc.cpp:134 msgid "Right move" -msgstr "" +msgstr "Nach Rechts" -#: src/misc.cpp:131 +#: src/misc.cpp:135 msgid "Up/Activate" -msgstr "" +msgstr "Nach Oben/Aktivieren" -#: src/misc.cpp:132 +#: src/misc.cpp:136 msgid "Down/Duck" -msgstr "" +msgstr "Nach Unten/Ducken" -#: src/misc.cpp:133 +#: src/misc.cpp:137 msgid "Jump" -msgstr "" +msgstr "Springen" -#: src/misc.cpp:134 +#: src/misc.cpp:138 msgid "Power/Run" -msgstr "" +msgstr "Power/Rennen" -#: src/misc.cpp:140 +#: src/misc.cpp:144 msgid "Joystick Setup" -msgstr "" +msgstr "Joystick Einstellungen" -#: src/misc.cpp:144 +#: src/misc.cpp:148 msgid "A button" -msgstr "" +msgstr "A Knopf" -#: src/misc.cpp:145 +#: src/misc.cpp:149 msgid "B button" -msgstr "" +msgstr "B Knopf" -#: src/misc.cpp:162 -#, fuzzy +#: src/misc.cpp:166 msgid "Save Game" -msgstr "Spiel Beginnen" +msgstr "Spiel Speichern" -#: src/misc.cpp:172 src/misc.cpp:179 +#: src/misc.cpp:176 src/misc.cpp:183 msgid "Pause" -msgstr "" +msgstr "Pause" -#: src/misc.cpp:174 src/misc.cpp:181 +#: src/misc.cpp:178 src/misc.cpp:185 msgid "Continue" -msgstr "" +msgstr "Fortsetzen" -#: src/misc.cpp:177 -#, fuzzy +#: src/misc.cpp:181 msgid "Abort Level" -msgstr "Zusatzlevel" +msgstr "Level Abbrechen" -#: src/misc.cpp:184 -#, fuzzy +#: src/misc.cpp:188 msgid "Quit Game" -msgstr "Spiel Beginnen" +msgstr "Spiel Beenden" -#: src/misc.cpp:186 +#: src/misc.cpp:190 msgid "Enter your name:" -msgstr "" +msgstr "Geben Sie ihren Namen ein:" -#: src/player.cpp:1240 -#, c-format -msgid "Good! x%d" -msgstr "" +#: src/leveleditor.cpp:61 +msgid "Load Subset" +msgstr "Subset laden" -#: src/player.cpp:1242 -#, c-format -msgid "Great! x%d" -msgstr "" +#: src/leveleditor.cpp:70 +msgid "New Level Subset" +msgstr "Neues Level-subset" -#: src/player.cpp:1244 -#, c-format -msgid "Awesome! x%d" -msgstr "" +#: src/leveleditor.cpp:72 +msgid "Filename " +msgstr "Dateiname" -#: src/player.cpp:1246 -#, c-format -msgid "Incredible! x%d" -msgstr "" +#: src/leveleditor.cpp:73 +msgid "Title " +msgstr "Titel" -#: src/player.cpp:1248 -#, c-format -msgid "Godlike! ;-) x%d" -msgstr "" +#: src/leveleditor.cpp:74 +msgid "Description" +msgstr "Beschreibung" -#: src/player.cpp:1250 -#, c-format -msgid "Unbelievable!! x%d" -msgstr "" +#: src/leveleditor.cpp:75 +msgid "Create" +msgstr "Erzeugen" -#: src/statistics.cpp:113 -msgid "- Best Level Statistics -" -msgstr "" +#: src/leveleditor.cpp:80 +msgid "Level Editor Menu" +msgstr "Level Editor" -#: src/statistics.cpp:117 -msgid "Max score:" -msgstr "" +#: src/leveleditor.cpp:82 +msgid "Return to Level Editor" +msgstr "Zurück zum Level Editor" -#: src/statistics.cpp:137 -msgid "Max coins collected:" -msgstr "" +#: src/leveleditor.cpp:83 +msgid "Create Level Subset" +msgstr "Level-subset erstellen" -#: src/statistics.cpp:139 -msgid "Max fragging:" -msgstr "" +#: src/leveleditor.cpp:84 +msgid "Load Level Subset" +msgstr "Level-subset laden" -#: src/statistics.cpp:141 -msgid "Min time needed:" -msgstr "" +#: src/leveleditor.cpp:86 +msgid "Quit Level Editor" +msgstr "Level Editor Beenden" -#: src/statistics.cpp:170 -#, c-format -msgid "Max score: %d" -msgstr "" +#: src/leveleditor.cpp:89 +msgid "Level Settings" +msgstr "Level-Einstellungen" -#: src/statistics.cpp:176 -#, c-format -msgid "Max coins collected: %d / %d" -msgstr "" +#: src/leveleditor.cpp:91 +msgid "Name " +msgstr "Name" -#: src/statistics.cpp:180 -#, c-format -msgid "Max fragging: %d / %d" -msgstr "" +#: src/leveleditor.cpp:92 +msgid "Author " +msgstr "Autor" -#: src/statistics.cpp:184 -#, c-format -msgid "Min time needed: %d / %d" -msgstr "" +#: src/leveleditor.cpp:93 +msgid "Width " +msgstr "Breite" -#: src/title.cpp:374 -msgid "" -"Copyright (c) 2003 SuperTux Devel Team\n" -"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n" -"are welcome to redistribute it under certain conditions; see the file " -"COPYING\n" -"for details.\n" -msgstr "" +#: src/leveleditor.cpp:94 +msgid "Height " +msgstr "Höhe" -#: src/title.cpp:426 -msgid "Are you sure you want to delete slot" -msgstr "" +#: src/leveleditor.cpp:96 +msgid "Apply" +msgstr "Anwenden" -#: src/worldmap.cpp:952 -msgid "GAMEOVER" -msgstr "" +#: src/leveleditor.cpp:104 +msgid "Eraser" +msgstr "Radiergummie" -#: src/worldmap.cpp:959 -msgid "Total Statistics" -msgstr "" +#: src/leveleditor.cpp:136 +msgid "Trampoline" +msgstr "Trampolin" -#: lib/app/setup.cpp:774 -#, c-format -msgid "" -"Usage: %s [OPTIONS] FILENAME\n" -"\n" -msgstr "" +#: src/leveleditor.cpp:137 +msgid "Flying Platform" +msgstr "Fliegende Platform" -#: lib/app/setup.cpp:775 -msgid "" -"Display Options:\n" -" -f, --fullscreen Run in fullscreen mode.\n" -" -w, --window Run in window mode.\n" -" --opengl If OpenGL support was compiled in, this will tell\n" -" SuperTux to make use of it.\n" -" --sdl Use the SDL software graphical renderer\n" -"\n" -"Sound Options:\n" -" --disable-sound If sound support was compiled in, this will\n" -" disable sound for this session of the game.\n" -" --disable-music Like above, but this will disable music.\n" -"\n" -"Misc Options:\n" -" -j, --joystick NUM Use joystick NUM (default: 0)\n" -" --joymap XAXIS:YAXIS:A:B:START\n" -" Define how joystick buttons and axis should be mapped\n" -" --leveleditor Opens the leveleditor in a file.\n" -" --worldmap Opens the specified worldmap file.\n" -" --flip-levels Flip levels upside-down.\n" -" -d, --datadir DIR Load Game data from DIR (default: automatic)\n" -" --debug Enables the debug mode, which is useful for " -"developers.\n" -" --help Display a help message summarizing command-line\n" -" options, license and game controls.\n" -" --usage Display a brief message summarizing command-line " -"options.\n" -" --version Display the version of SuperTux you're running.\n" -"\n" -msgstr "" +#: src/leveleditor.cpp:141 +msgid "Edtit foreground tiles" +msgstr "Vordergrund Bearbeiten" -#: lib/app/setup.cpp:834 -#, c-format -msgid "" -"Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--" -"debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-" -"levels] FILENAME\n" -msgstr "" +#: src/leveleditor.cpp:143 +msgid "Edit interactive tiles" +msgstr "Interaktive Teile Bearbeiten" -#: lib/gui/menu.cpp:67 -msgid "Yes" -msgstr "" +#: src/leveleditor.cpp:145 +msgid "Edit background tiles" +msgstr "Hintergrund Bearbeiten" -#: lib/gui/menu.cpp:68 -msgid "No" -msgstr "" +#: src/leveleditor.cpp:149 +msgid "Next sector" +msgstr "Nächster Sektor" -#: lib/gui/menu.cpp:236 -msgid "Up cursor" -msgstr "" +#: src/leveleditor.cpp:150 +msgid "Prevous sector" +msgstr "Letzter Sektor" -#: lib/gui/menu.cpp:239 -msgid "Down cursor" -msgstr "" +#: src/leveleditor.cpp:151 +msgid "Next level" +msgstr "Nächster Level" -#: lib/gui/menu.cpp:242 -msgid "Left cursor" -msgstr "" +#: src/leveleditor.cpp:152 +msgid "Prevous level" +msgstr "Letzter Level" -#: lib/gui/menu.cpp:245 -msgid "Right cursor" -msgstr "" +#: src/leveleditor.cpp:153 +msgid "Save level" +msgstr "Level speichern" -#: lib/gui/menu.cpp:248 -msgid "Return" -msgstr "" +#: src/leveleditor.cpp:154 +msgid "Test level" +msgstr "Test Level" -#: lib/gui/menu.cpp:251 -msgid "Space" -msgstr "" +#: src/leveleditor.cpp:155 +msgid "Setup level" +msgstr "Level-Einstellungen" -#: lib/gui/menu.cpp:254 -msgid "Right Shift" -msgstr "" +#: src/leveleditor.cpp:237 src/leveleditor.cpp:727 src/leveleditor.cpp:752 +#: src/leveleditor.cpp:841 +msgid "Level not saved. Wanna to?" +msgstr "Level wurde noch nicht gespeichert. Jetzt speichern?" -#: lib/gui/menu.cpp:257 -msgid "Left Shift" -msgstr "" +#: src/leveleditor.cpp:363 +#, c-format +msgid "Level %d doesn't exist. Create it?" +msgstr "Level %d exisitiert nicht. Jetzte erstellen?" -#: lib/gui/menu.cpp:260 -msgid "Right Control" -msgstr "" +#: src/leveleditor.cpp:585 +msgid "F1 for help" +msgstr "Für Hilfe F1 drücken" -#: lib/gui/menu.cpp:263 -msgid "Left Control" -msgstr "" +#: src/leveleditor.cpp:587 +msgid "Choose a level subset" +msgstr "Wählen Sie ein Level-Subset aus" -#: lib/gui/menu.cpp:266 -msgid "Right Alt" +#: src/leveleditor.cpp:778 +msgid "No more sectors exist. Create another?" +msgstr "Keine weiteren Sektoren vorhanden. Einen weiteren erzeugen?" + +#: src/leveleditor.cpp:936 +msgid "" +"This is the built-in level editor. Its aim is to be intuitive\n" +"and simple to use, so it should be pretty straightforward.\n" +"\n" +"To open a level, first you'll have to select a level subset from\n" +"the menu (or create your own).\n" +"A level subset is basically a collection of levels.\n" +"They can then be played from the Contrib menu.\n" +"\n" +"To access the menu from the level editor, just press Esc.\n" +"\n" +"You are currently looking at the level. To scroll it, just\n" +"press the right mouse button and drag the mouse. It will move like\n" +"a strategy game.\n" +"You can also use the arrow keys and Page Up/Down.\n" +"\n" +"'+' and '-' keys can be used to zoom the level in/out.\n" +"\n" +"You probably already noticed those floating groups of buttons.\n" +"Each one serves a different purpose. To select a certain button\n" +"just press the Left mouse button on it. A few buttons have key\n" +"shortcuts. You can find them by pressing the Right mouse button on\n" +"a button. That will also show what that button does.\n" +"Groups of buttons can also be moved around by just dragging them,\n" +"while pressing the Left mouse button.\n" +"\n" +"Let's learn a bit of what each group of buttons does, shall we?\n" +"\n" +"To starting putting tiles and objects around use the bigger group\n" +"of buttons. Each button is a different tile. To put it on the level,\n" +"just press it and then left click in the level.\n" +"You can also copy tiles from the level by using the middle mouse button.\n" +"Use the mouse wheel to scroll that group of buttons. You will find\n" +"enemies and game objects in the bottom.\n" msgstr "" -#: lib/gui/menu.cpp:269 -msgid "Left Alt" +#: src/leveleditor.cpp:972 +msgid "" +"The Foreground/Interactive/Background buttons may be used to\n" +"see and edit the respective layer. Levels have three tiles layers:\n" +"Foreground - tiles are drawn on top of everything and have no contact\n" +"with the player.\n" +"Interactive - these are the tiles that have contact with the player.\n" +"Background - tiles are drawn underneath everything and have no contact\n" +"with the player.\n" +"The unselected layers will be drawn semi-transparently.\n" +"\n" +"Last, but not least, the group of buttons that's left serves\n" +"to do related actions with the level.\n" +"From left to right:\n" +"Mini arrows - can be used to choose other sectors.\n" +"Sectors are mini-levels, so to speak, that can be accessed using a door.\n" +"Big arrows - choose other level in the same level subset.\n" +"Diskette - save the level\n" +"Tux - test the level\n" +"Tools - set a few settings for the level, including resizing it.\n" +"\n" +"We have reached the end of this Howto.\n" +"\n" +"Don't forget to send us a few cool levels. :)\n" +"\n" +"Enjoy,\n" +" SuperTux development team\n" +"\n" +"PS: If you are looking for something more powerful, you might like to\n" +"try FlexLay. FlexLay is a level editor that supports several games,\n" +"including SuperTux. It is an independent project.\n" +"Webpage: http://pingus.seul.org/~grumbel/flexlay/" msgstr "" + +#: src/leveleditor.cpp:1012 +msgid "- Level Editor's Help -" +msgstr "- Level Editor Hilfe -" + +#: src/leveleditor.cpp:1016 +#, c-format +msgid "Press any key to continue - Page %d/%d" +msgstr "Um fortzufahren beliebige Taste drücken - Seite %d/%d" + +#: src/object/player.cpp:279 +#, c-format +msgid "New max combo: %d" +msgstr "Neue Max Kombination: %d"