X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=WHATSNEW.txt;h=cf36b015e11d3efc4e62daa8f1aabab426a29fe0;hb=6103be8899c14076d5f8318857923a087e900db6;hp=e0a449d1ab6e43900613182844b41f6d8601306d;hpb=959f514b78262ae6b276821bc61864fa6967b97c;p=supertux.git diff --git a/WHATSNEW.txt b/WHATSNEW.txt index e0a449d1a..cf36b015e 100644 --- a/WHATSNEW.txt +++ b/WHATSNEW.txt @@ -1,14 +1,14 @@ -Supertux Release 0.3.0 (2006-12-17) +Supertux Release 0.3.2-SVN (2007-12-20) -Just in time for Christmas, we bring you SuperTux 0.3.0, a preview +Just in time for Christmas, we bring you SuperTux 0.3.2-SVN, a preview of SuperTux Milestone 2. This build doesn't contain all levels planned for Milestone 2 and its story is by no means complete, but the game is already fun to play. -SuperTux 0.3.0 features: +SuperTux 0.3.2-SVN features: * new, OpenGL- and OpenAL-based engine * final boss for Icy Island @@ -16,7 +16,7 @@ SuperTux 0.3.0 features: * new and improved soundtrack, immersive sound effects * much more... -The changes in more detail: The SuperTux engine was nearly +The changes in more detail: The SuperTux 0.1 engine was nearly completely rewritten. The game is translatable now, a new camera algorithm allows scrolling in all four directions. Collision detection supports slopes and moving objects now. We have scripting