X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=TODO;h=ff546a032cf7257719b48333c4afff81e0bbc274;hb=7bb247564b8236e60384827137e57f328f9614f5;hp=4d198357bc098bcf28dc44985ea731394636a970;hpb=99302c84892a6cea724ca524cbd20cdc37d7bd4a;p=supertux.git diff --git a/TODO b/TODO index 4d198357b..ff546a032 100644 --- a/TODO +++ b/TODO @@ -1,3 +1,109 @@ - TODO +Note: Controversial list of things currently broken and controversial +solutions for them. -The TODO is now located at http://supertux.berlios.de/wiki/index.php/TODO +Coding Standard +=============== + +* no external libraries in src/, they go to external/ + +* proper separation between engine and game specific code (especially + sound and video handling) + +* normalize #include directives (all refer to top level dir) + +* use SCons instead of CMake + +* make code clean: "-O2", "-g3", + "-ansi", + "-pedantic", + "-Wall", + "-Wextra", + "-Wnon-virtual-dtor", + "-Weffc++", + "-Wconversion", + "-Werror", + "-Wshadow", + "-Wcast-qual", + "-Winit-self", # only works with >= -O1 + "-Wno-unused-parameter", + +* do not use raw pointer, especially not for Sprite and Surface + +* properly separate data members and member functions, don't mix them + in the same section + +* write namespaces like: "namespace NameSpace {", no newline before the { + +* only do one variable initialization per line, not multiple as its + currently often done in initialization list + +* conditional includes should be indended (makes it easier to handle + in include optimization): + +#ifdef FOOBAR +# include "foobar.hpp" +#endif + +* remove overuse of multi-inheritance + +* remove overuse of friend'ship + +* maybe mark interfaces as interfaces (ISerializable or SerializableInterface) + +* split files with multiple classes into multiple files with one class each + + +TODO +==== + +* GameObject::RemoveListenerListEntry: Ughs, somebody trying to + implement a list class within in the GameObject?! + +* replace random generator with mersene twister and/or move to external/ + +* check the code with Valgrind + +* cleanup doxygen comments, use /** */, nothing else + +* static vs anonymous namespace + +* use Vector in Physics for 'a' and 'v' + +* add --datadir DIR (data/) and --userdir DIR (~/.supertux/) + +* make gravity a constant + +* funky side effect of too much global variables: when having a + savegame with large or firetux and then starting that game, Tux in + the menu background will grow and be visible that way for a fraction + of a second + +* write scripts for include sorting and include guard checking that + can be run automatically + +* md5.hpp and random_generator.hpp could go to external/ + +* rename Vector -> Vector2f + +* get rid of global SDL_Screen* screen variable + +* identify all global variables and make them ugly (g_ or globals::) + +* get rid of SCREEN_WIDTH/SCREEN_HEIGHT + +* is version.h actually needed? + +* resolution menu entry moves the wrong way around + +* write scripts to automatically check for: + + - all includes are relative to top level dir + + - include guards are proper + +* move SVN to http://code.google.com (maybe one day) + +* move bugtracker to http://code.google.com (much simpler, less useless) + + +# EOF #