X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=TODO;h=83d49181d8bffe427254a6864a5cde77c257d0b6;hb=cac60d242d6bf1708e02e391d01bf14977d1e1ae;hp=1b291a0181684f70a2906ebd026af41896c8edb1;hpb=2e9cf5dbc6b66dda4f94b0c1943a9e3719569435;p=supertux.git diff --git a/TODO b/TODO index 1b291a018..83d49181d 100644 --- a/TODO +++ b/TODO @@ -58,13 +58,7 @@ Programming themselfes. This could speed up rendering of tilemaps. [M] Make the gamelogic run in a fixed logical framerate ---Miscellaneous-- -[?] think about how to implement scripting, and how to make a simple and easy to - use api for the scripting interface - (language will probably be lua - just have to figure out how well we can do - without OO support in the scripting language. - Other candidates are python, ruby and less likely java, mono/.net, - surely no own invention, perl or 1 of these c-like scripting languages) +--Objects-- [H] Create a "sound object" that is an object or area, that can be placed on the map and constantly plays a .wav file to improve game athmosphere. Good examples would be a water sound which can be placed at waterfalls, @@ -86,6 +80,14 @@ Programming [H] Add a rope object on which tux is able to climb, also add a ? block that emits a rope when hit [H] redo trampolines + +--Miscellaneous-- +[?] think about how to implement scripting, and how to make a simple and easy to + use api for the scripting interface + (language will probably be lua - just have to figure out how well we can do + without OO support in the scripting language. + Other candidates are python, ruby and less likely java, mono/.net, + surely no own invention, perl or 1 of these c-like scripting languages) [H] Buttjump related things - enable buttjump again - Should kill enemies with a certain range