X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=TODO;h=6f5863e7fae2a0512d5e767d8109f09884b89a62;hb=308f11e38981077626fe0ea9887094f3c28b02f9;hp=8a61978abfdeede7d93027aee79db3dc93df55ba;hpb=2af2870e02b4eae89b25d58b591c9475b938869e;p=supertux.git diff --git a/TODO b/TODO index 8a61978ab..6f5863e7f 100644 --- a/TODO +++ b/TODO @@ -45,12 +45,13 @@ L: low priority - New forest tileset - Badguy sprites - Tux's buttjump animation -[H] When bumping powerups, they should bounce away from the centre of Tux [H] Backgrounds should be square tiles instead of just tiling one image - Useful for vertical scrolling when we only want a sky background on the top of the level - Support for this is already available using a paralax tilemap layer +[M] There are some weird graphical glitches when Tux bumps more than one block + at the same time [M] Save score on per-level basis to make high-score [M] Save time on per-level basis to make low-time-score [M] Add bonus score for extra time left when finishing a level