X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=TODO;h=49cd9f6fcf16f6e2f6636dde17d37c03de168f3b;hb=3e1ea65bfa3cf450b9c7207831d9403a2c0f9101;hp=00e6b591da8ccf4444bbf2200691b660c973dd3c;hpb=456b62d74b8fca15eb225acb8b4366304f3b256c;p=supertux.git diff --git a/TODO b/TODO index 00e6b591d..49cd9f6fc 100644 --- a/TODO +++ b/TODO @@ -45,8 +45,6 @@ L: low priority - implement wingling - implement tree (really?) - bring back stay on platform flag - - make enemies bounce of upon each other again - - make enemies fall again - ok ** implement ability to cary mriceblock (and other objects) around - delayed for after big commit... * smoke clouds are too fast @@ -68,7 +66,6 @@ L: low priority [L] rename gameloop.* files to gamesession.* [L] rename GameObject::action to GameObject::update() [L] use physfs for loading files -[L] eventually move over new lispreader code from tuxkart [L] change physics class y-velocity-coordinate to be like all other y-coordinates again (positive y to go down) [M] harmonize to 1 single gameloop that switches between title, worldmap,