X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=SConstruct;h=f1f802d4c2e8427fb9a719820b44f477ec2ec6c0;hb=2a4700915cd533f49c7105dd86b6f2271cdea220;hp=b43edbf88b346a9d6b5ea65c34ff7ee877d33c2e;hpb=2c2a2fddff3c1cc46f54d2b5c07705ad8752d758;p=supertux.git diff --git a/SConstruct b/SConstruct index b43edbf88..f1f802d4c 100644 --- a/SConstruct +++ b/SConstruct @@ -1,122 +1,5 @@ -# -# A simple SConstruct file. -# See http://www.scons.org/ for more information about what SCons is and how it -# may help you... :-) -# I've never done anything with SCons before. Quite obviously this script is in -# a non-working state!! Maybe someone with more knowledge of the materia who -# thinks that SCons might be better suited than make can take over.... -# - Benjamin P. 'litespeed' Jung - -# +# -*- mode: python -*- -# TODO: such static entries are obviously not what we want. -# Using e.g. 'sdl-config' to obtain parameters would be muuuuuch -# better. +SConscript('SConscript', variant_dir='build', duplicate=0) - -DATA_PREFIX = '\\\"/usr/local/share/supertux\\\"' -LOCALEDIR = '\\\"/usr/local/share/locale\\\"' - -SDL_DYNAMIC_CCFLAGS = ['-D_REENTRANT', '-lSDL -lpthread'] -SDL_STATIC_CCFLAGS = ['-lSDL -lpthread -lm -ldl -lasound -L/usr/X11R6/lib -lX11 -lXext -lvga -laa'] - -CCFLAGS = ['-DHAVE_CONFIG_H', '-O2', '-DDATA_PREFIX=' + DATA_PREFIX, '-DLOCALEDIR=' + LOCALEDIR] - -LIBSUPERTUX_DYNAMIC_CCFLAGS = SDL_DYNAMIC_CCFLAGS + CCFLAGS -LIBSUPERTUX_STATIC_CCFLAGS = SDL_STATIC_CCFLAGS + CCFLAGS - -CPPPATH = ['/usr/include/SDL', 'src', 'lib', 'intl', '.'] - -libsupertux_src = [ - 'lib/app/globals.cpp', - 'lib/app/setup.cpp', - 'lib/audio/musicref.cpp', - 'lib/audio/sound_manager.cpp', - 'lib/gui/button.cpp', - 'lib/gui/menu.cpp', - 'lib/gui/mousecursor.cpp', - 'lib/math/physic.cpp', - 'lib/math/vector.cpp', - 'lib/special/game_object.cpp', - 'lib/special/moving_object.cpp', - 'lib/special/sprite.cpp', - 'lib/special/sprite_manager.cpp', - 'lib/special/timer.cpp', - 'lib/special/frame_rate.cpp', - 'lib/utils/configfile.cpp', - 'lib/utils/lispreader.cpp', - 'lib/utils/lispwriter.cpp', - 'lib/video/drawing_context.cpp', - 'lib/video/font.cpp', - 'lib/video/screen.cpp', - 'lib/video/surface.cpp' -] - -supertux_src = [ - 'src/background.cpp', - 'src/badguy.cpp', - 'src/badguy_specs.cpp', - 'src/bitmask.cpp', - 'src/camera.cpp', - 'src/collision.cpp', - 'src/door.cpp', - 'src/gameloop.cpp', - 'src/gameobjs.cpp', - 'src/high_scores.cpp', - 'src/interactive_object.cpp', - 'src/intro.cpp', - 'src/level.cpp', - 'src/level_subset.cpp', - 'src/leveleditor.cpp', - 'src/misc.cpp', - 'src/particlesystem.cpp', - 'src/player.cpp', - 'src/resources.cpp', - 'src/scene.cpp', - 'src/sector.cpp', - 'src/special.cpp', - 'src/statistics.cpp', - 'src/supertux.cpp', - 'src/tile.cpp', - 'src/tile_manager.cpp', - 'src/tilemap.cpp', - 'src/title.cpp', - 'src/worldmap.cpp' -] - - - -StaticLibrary( - target='lib/supertux', - source=libsupertux_src, - CPPPATH=CPPPATH, - CCFLAGS=LIBSUPERTUX_STATIC_CCFLAGS -) - -Program( - target='src/supertux', - source=supertux_src, - CPPPATH=CPPPATH, - CCFLAGS=LIBSUPERTUX_STATIC_CCFLAGS, - LIBPATH='lib', - LIBS='supertux' -) - - - -# -# The following lines _should_ (hehe!) build a shared SuperTux library (hey! At -# least that part works pretty fine...) and then create a supertux exceutable -# which links dynamically against that lib. -# -#SharedLibrary( -# target='lib/supertux', -# source=libsupertux_src, -# CPPPATH=CPPPATH, -# CCFLAGS=CCFLAGS -#) -#Program( -# target='src/supertux', -# source=supertux_src, -# CPPPATH=CPPPATH, -# CCFLAGS=LIBSUPERTUX_DYNAMIC_CCFLAGS -#) +# EOF #