X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=Makefile;h=780f4cac750a5853f3c26d06deb25e5d1df91259;hb=9d1f5cf0d4a76fcd05d7dcab156bf23ca3a01638;hp=aaad8eef0872eb9654b4a7c979e1846a30a999fa;hpb=634d9e26d20c8873bc3f4f23fb99f218ba4c8bd6;p=supertux.git diff --git a/Makefile b/Makefile index aaad8eef0..780f4cac7 100644 --- a/Makefile +++ b/Makefile @@ -46,11 +46,12 @@ NOSOUNDFLAG=__SOUND SDL_LIB=$(SDL_MIXER) $(SDL_IMAGE) $(SDL_LDFLAGS) SDL_CFLAGS := $(shell sdl-config --cflags) SDL_LDFLAGS := $(shell sdl-config --libs) +GL_LIB = -L/usr/X11R6/lib -lGL installbin = install -g $(USERNAME) -o $(USERNAME) -m 755 installdat = install -g $(USERNAME) -o $(USERNAME) -m 644 -OBJECTS=obj/supertux.o obj/setup.o obj/intro.o obj/title.o obj/level.o obj/gameloop.o \ +OBJECTS=obj/supertux.o obj/setup.o obj/intro.o obj/title.o obj/scene.o obj/collision.o obj/bitmask.o obj/type.o obj/badguy.o obj/special.o obj/world.o obj/player.o obj/level.o obj/gameloop.o \ obj/screen.o obj/sound.o obj/high_scores.o obj/menu.o obj/leveleditor.o # Make commands: @@ -89,7 +90,7 @@ clean: # Main executable: $(TARGET): $(OBJECTS) - $(CC) $(CFLAGS) $(OBJECTS) -o $(TARGET) $(SDL_LIB) + $(CC) $(CFLAGS) $(OBJECTS) -o $(TARGET) $(SDL_LIB) $(GL_LIB) # Objects: @@ -113,10 +114,50 @@ obj/title.o: src/title.c src/title.h \ obj/level.o: src/level.c src/defines.h src/globals.h \ src/level.h src/gameloop.h src/screen.h src/badguy.h $(CC) $(CFLAGS) src/level.c -c -o obj/level.o + +obj/scene.o: src/scene.c src/scene.h \ + src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ + src/setup.h obj/level.o + $(CC) $(CFLAGS) src/scene.c -c -o obj/scene.o + +obj/collision.o: src/collision.c src/collision.h \ + src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ + src/setup.h obj/level.o + $(CC) $(CFLAGS) src/collision.c -c -o obj/collision.o + +obj/bitmask.o: src/bitmask.c src/bitmask.h \ + src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ + src/setup.h obj/level.o + $(CC) $(CFLAGS) src/bitmask.c -c -o obj/bitmask.o + +obj/type.o: src/type.c src/type.h \ + src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ + src/setup.h obj/level.o + $(CC) $(CFLAGS) src/type.c -c -o obj/type.o + +obj/badguy.o: src/badguy.c src/badguy.h \ + src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \ + src/setup.h obj/level.o + $(CC) $(CFLAGS) src/badguy.c -c -o obj/badguy.o + +obj/special.o: src/special.c src/special.h \ + src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \ + src/setup.h obj/level.o + $(CC) $(CFLAGS) src/special.c -c -o obj/special.o + +obj/world.o: src/world.c src/world.h \ + src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \ + src/setup.h obj/level.o + $(CC) $(CFLAGS) src/world.c -c -o obj/world.o + +obj/player.o: src/player.c src/player.h \ + src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \ + src/setup.h obj/level.o + $(CC) $(CFLAGS) src/player.c -c -o obj/player.o obj/gameloop.o: src/gameloop.c src/gameloop.h \ src/defines.h src/globals.h src/screen.h obj/sound.o \ - src/setup.h obj/level.o + src/setup.h obj/level.o obj/player.o $(CC) $(CFLAGS) src/gameloop.c -c -o obj/gameloop.o obj/screen.o: src/screen.c src/defines.h src/globals.h src/screen.h