X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=ChangeLog;h=441219c17ba22341250a270e1421b05bd49135d2;hb=5fbc26aca197cbf978d3d77410dddf1ad3e5390f;hp=ed1774e6c64e092ce526add109987b5d4d5bdd2f;hpb=dde1bc990a28e2c0fc8cb4c7dd22443483fb8e72;p=supertux.git diff --git a/ChangeLog b/ChangeLog index ed1774e6c..441219c17 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,16 +1,35 @@ -CHANGES.txt for Super Tux -by Bill Kendrick & Tobias Glaesser -bill@newbreedsoftware.com -http://www.newbreedsoftware.com/supertux/ +- SuperTux changes - +http://super-tux.sf.net/ +Last update: April 26, 2004 -0.0.6 - current CVS version +0.1 + + FIXME: paste mesages from the sourceforge cvs mailing list +to here + +0.0.6 - March 15th, 2004 --------------------------- + * Game save/load feature. + Tobias Glaesser + + * Created Level 4 (Tux in Sky) + Ricardo Cruz + + * Created Level 3 (Mondo) + Philippe Saint-Pierre + + * New collision detection. (object vs. map) + Tobias Glaesser + + * Nice level-editor help text. + Christopher A. Webber + * Compiling with g++ is supported. Tobias Glaesser - * Added realistic physic. Only implemented for the bad money atm. + * Added realistic physics. Tobias Glaesser * Created new letters. @@ -95,7 +114,7 @@ http://www.newbreedsoftware.com/supertux/ (FIXME: Pause doesn't work properly for now) Tobias Glaesser - * Introduced highly experimental OpenGL mode. + * Added OpenGL mode. Tobias Glaesser * Restructured much code or even all code of SuperTux in an object orientated way. @@ -114,7 +133,7 @@ http://www.newbreedsoftware.com/supertux/ * Fixed possible segfaults. Tobias Glaesser - * Reorganized level-code and introced level-subset-structure. + * Reorganized level-code and introduced level-subset-structure. Tobias Glaesser * Fixed Amiga/MorphOS build problem.