X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;ds=sidebyside;f=lib%2Fvideo%2Fsurface.cpp;h=1c69e3f9f8eb7a10ddfbe2ff32541ec97a595a3a;hb=f1e420934b6afd3c65183db7d87018cbfbde1221;hp=718fbeba9595ed713b3372624096daa3b45b9a93;hpb=7fb55b8cecaf67cbfa975bedabac4c76d18b990f;p=supertux.git diff --git a/lib/video/surface.cpp b/lib/video/surface.cpp index 718fbeba9..1c69e3f9f 100644 --- a/lib/video/surface.cpp +++ b/lib/video/surface.cpp @@ -197,9 +197,9 @@ Surface::reload() } } -void Surface::apply_mask(Color color) +void Surface::apply_filter(int filter, Color color) { -impl->apply_mask(color); +impl->apply_filter(filter, color); } Surface::~Surface() @@ -255,7 +255,25 @@ Surface::resize(int w_, int h_) void apply_filter_to_surface(SDL_Surface* surface, int filter, Color color) { -if(filter == MASK_FILTER) +if(filter == HORIZONTAL_FLIP_FILTER) + { + SDL_Surface* sur_copy = sdl_surface_from_sdl_surface(surface, true); + SDL_BlitSurface(surface, NULL, sur_copy, NULL); + SDL_SetAlpha(sur_copy,0,0); + + SDL_Rect src, dst; + src.y = dst.y = 0; + src.w = dst.w = 1; + src.h = dst.h = sur_copy->h; + for(int x = 0; x < sur_copy->w; x++) + { + src.x = x; dst.x = sur_copy->w - x; + SDL_BlitSurface(sur_copy, &src, surface, &dst); + } + + SDL_FreeSurface(sur_copy); + } +else if(filter == MASK_FILTER) { SDL_Surface* sur_copy = sdl_surface_from_sdl_surface(surface, true); @@ -841,9 +859,9 @@ SurfaceOpenGL::draw_stretched(float x, float y, int sw, int sh, Uint8 alpha, Uin } void -SurfaceOpenGL::apply_mask(Color color) +SurfaceOpenGL::apply_filter(int filter, Color color) { - ::apply_filter_to_surface(sdl_surface, MASK_FILTER, color); + ::apply_filter_to_surface(sdl_surface, filter, color); create_gl(sdl_surface,&gl_texture); w = sdl_surface->w; @@ -1053,9 +1071,9 @@ SurfaceSDL::draw_stretched(float x, float y, int sw, int sh, Uint8 alpha, Uint32 } void -SurfaceSDL::apply_mask(Color color) +SurfaceSDL::apply_filter(int filter, Color color) { - ::apply_filter_to_surface(sdl_surface, MASK_FILTER, color); + ::apply_filter_to_surface(sdl_surface, filter, color); w = sdl_surface->w; h = sdl_surface->h;