tile.ID = startid + i;
ImageRegion region = new ImageRegion();
region.ImageFile = currentimage;
- region.Region = new Rectangle(x*32, y*32, 32, 32);
+ region.Region = new System.Drawing.Rectangle(x*32, y*32, 32, 32);
tile.Images.Add(region);
if(Tiles[i] != null) {
Console.WriteLine(