#include <string>
#include "musicref.h"
+#include "screen.h"
namespace WorldMapNS {
-struct Point
-{
- Point() : x(0), y(0) {}
-
- Point(const Point& pos)
- : x(pos.x), y(pos.y) {}
-
- Point& operator=(const Point& pos)
- { x = pos.x;
- y = pos.y;
- return *this; }
-
- Point(int x_, int y_)
- : x(x_), y(y_) {}
-
- int x;
- int y;
-};
-
class Tile
{
public: