#include <string>
#include "math/vector.h"
-#include "audio/musicref.h"
#include "video/screen.h"
#include "lisp/lisp.h"
#include "control/controller.h"
typedef std::vector<SpawnPoint*> SpawnPoints;
SpawnPoints spawn_points;
- MusicRef song;
-
Vector offset;
std::string savegame_file;