added a bell object which is a new better way to do reset points
[supertux.git] / src / worldmap.h
index 80585ea..01d0bfa 100644 (file)
@@ -185,6 +185,7 @@ public:
 
 private:
   std::string map_filename;
+  std::string levels_path;
 
   typedef std::vector<SpecialTile> SpecialTiles;
   SpecialTiles special_tiles;
@@ -198,6 +199,9 @@ private:
 
   Vector offset;
   std::string savegame_file;
+  
+  std::string intro_filename;
+  bool intro_displayed;
 
   void get_level_title(Level& level);