- made fixes to buttjump
[supertux.git] / src / worldmap.cpp
index 826f226..990fce2 100644 (file)
@@ -706,7 +706,7 @@ WorldMap::update(float delta)
                   break;
                 case GameSession::GAME_OVER:
                   quit = true;
-                  player_status.bonus = PlayerStatus::NO_BONUS;
+                  player_status.reset();
                   break;
                 case GameSession::NONE:
                   // Should never be reached 
@@ -743,11 +743,6 @@ WorldMap::update(float delta)
             {
             case MNID_RETURNWORLDMAP: // Return to game
               break;
-            case MNID_SAVEGAME:
-              if (!savegame_file.empty())
-                savegame(savegame_file);
-              break;
-                
             case MNID_QUITWORLDMAP: // Quit Worldmap
               quit = true;
               break;
@@ -826,7 +821,7 @@ WorldMap::draw_status()
   if (player_status.lives >= 5)
     {
       sprintf(str, "%dx", player_status.lives);
-      gold_text->draw(str, 585, 0);
+      gold_text->draw_align(str, 617, 0, A_RIGHT, A_TOP);
       tux_life->draw(565+(18*3), 0);
     }
   else