#include "resources.h"
#include "misc.h"
#include "player_status.h"
+#include "textscroller.h"
#define map_message_TIME 2.8
if (!level->extro_filename.empty()) {
// Display a text file
std::string filename = levels_path + level->extro_filename;
- display_text_file(filename, SCROLL_SPEED_MESSAGE,
- white_big_text , white_text, white_small_text, blue_text );
+ display_text_file(filename);
}
if (!level->next_worldmap.empty())
if(!intro_displayed && intro_filename != "") {
std::string filename = levels_path + intro_filename;
- display_text_file(filename, SCROLL_SPEED_MESSAGE,
- white_big_text, white_text, white_small_text, blue_text);
+ display_text_file(filename);
intro_displayed = true;
}