tux(0),
tileset(NULL),
free_tileset(false),
+ worldmap_menu(),
+ camera_offset(),
+ name(),
+ music(),
+ init_script(),
+ game_objects(),
+ solid_tilemaps(),
+ passive_message_timer(),
+ passive_message(),
+ map_filename(),
+ levels_path(),
+ special_tiles(),
+ levels(),
+ sprite_changes(),
+ spawn_points(),
+ teleporters(),
+ total_stats(),
+ worldmap_table(),
+ scripts(),
ambient_light( 1.0f, 1.0f, 1.0f, 1.0f ),
force_spawnpoint(force_spawnpoint),
in_level(false),
+ pan_pos(),
panning(false)
{
tux = new Tux(this);