Updated svn:externals
[supertux.git] / src / worldmap / tux.cpp
index b135933..f505fc2 100644 (file)
@@ -20,6 +20,7 @@
 #include <config.h>
 
 #include "tux.hpp"
+#include "sprite/sprite.hpp"
 #include "sprite/sprite_manager.hpp"
 #include "video/drawing_context.hpp"
 #include "player_status.hpp"
@@ -29,6 +30,7 @@
 #include "sprite_change.hpp"
 #include "control/joystickkeyboardcontroller.hpp"
 #include "scripting/squirrel_util.hpp"
+#include "tile.hpp"
 #include "main.hpp"
 
 namespace WorldMapNS
@@ -144,12 +146,12 @@ Tux::tryStartWalking()
 }
 
 bool
-Tux::canWalk(const Tile* tile, Direction dir)
+Tux::canWalk(int tile_data, Direction dir)
 {
-  return ((tile->getData() & Tile::WORLDMAP_NORTH && dir == D_NORTH) ||
-         (tile->getData() & Tile::WORLDMAP_SOUTH && dir == D_SOUTH) ||
-         (tile->getData() & Tile::WORLDMAP_EAST && dir == D_EAST) ||
-         (tile->getData() & Tile::WORLDMAP_WEST && dir == D_WEST));
+  return ((tile_data & Tile::WORLDMAP_NORTH && dir == D_NORTH) ||
+      (tile_data & Tile::WORLDMAP_SOUTH && dir == D_SOUTH) ||
+      (tile_data & Tile::WORLDMAP_EAST && dir == D_EAST) ||
+      (tile_data & Tile::WORLDMAP_WEST && dir == D_WEST));
 }
 
 void
@@ -180,9 +182,9 @@ Tux::tryContinueWalking(float elapsed_time)
     // direction and the apply_action_ are opposites, since they "see"
     // directions in a different way
     if((direction == D_NORTH && special_tile->apply_action_south) ||
-                   (direction == D_SOUTH && special_tile->apply_action_north) ||
-                   (direction == D_WEST && special_tile->apply_action_east) ||
-                   (direction == D_EAST && special_tile->apply_action_west))
+            (direction == D_SOUTH && special_tile->apply_action_north) ||
+            (direction == D_WEST && special_tile->apply_action_east) ||
+            (direction == D_EAST && special_tile->apply_action_west))
     {
       if(special_tile->passive_message) {
         worldmap->passive_message = special_tile->map_message;
@@ -204,7 +206,7 @@ Tux::tryContinueWalking(float elapsed_time)
 
   // stop if we reached a level, a WORLDMAP_STOP tile, a teleporter or a special tile without a passive_message
   if ((worldmap->at_level())
-      || (worldmap->at(tile_pos)->getData() & Tile::WORLDMAP_STOP)
+      || (worldmap->tile_data_at(tile_pos) & Tile::WORLDMAP_STOP)
       || (special_tile && !special_tile->passive_message
                        && special_tile->script == "")
       || (teleporter)) {
@@ -216,21 +218,19 @@ Tux::tryContinueWalking(float elapsed_time)
   }
 
   // if user wants to change direction, try changing, else guess the direction in which to walk next
-  const Tile* tile = worldmap->at(tile_pos);
-  if (direction != input_direction) {
-    if(canWalk(tile, input_direction)) {
-      direction = input_direction;
-      back_direction = reverse_dir(direction);
-    }
+  const int tile_data = worldmap->tile_data_at(tile_pos);
+  if ((direction != input_direction) && canWalk(tile_data, input_direction)) {
+    direction = input_direction;
+    back_direction = reverse_dir(direction);
   } else {
     Direction dir = D_NONE;
-    if (tile->getData() & Tile::WORLDMAP_NORTH && back_direction != D_NORTH)
+    if (tile_data & Tile::WORLDMAP_NORTH && back_direction != D_NORTH)
       dir = D_NORTH;
-    else if (tile->getData() & Tile::WORLDMAP_SOUTH && back_direction != D_SOUTH)
+    else if (tile_data & Tile::WORLDMAP_SOUTH && back_direction != D_SOUTH)
       dir = D_SOUTH;
-    else if (tile->getData() & Tile::WORLDMAP_EAST && back_direction != D_EAST)
+    else if (tile_data & Tile::WORLDMAP_EAST && back_direction != D_EAST)
       dir = D_EAST;
-    else if (tile->getData() & Tile::WORLDMAP_WEST && back_direction != D_WEST)
+    else if (tile_data & Tile::WORLDMAP_WEST && back_direction != D_WEST)
       dir = D_WEST;
 
     if (dir == D_NONE) {
@@ -251,7 +251,7 @@ Tux::tryContinueWalking(float elapsed_time)
 
   Vector next_tile;
   if (!worldmap->path_ok(direction, tile_pos, &next_tile)) {
-    log_warning << "Tilemap data is buggy" << std::endl;
+    log_debug << "Tilemap data is buggy" << std::endl;
     stop();
     return;
   }