Made trampolines less likely to interfere with level design:
[supertux.git] / src / worldmap / special_tile.hpp
index c537d4c..a7948e3 100644 (file)
@@ -45,9 +45,6 @@ public:
   /** Sprite to render instead of guessing what image to draw */
   std::auto_ptr<Sprite> sprite;
 
-  /** Position to swap to player */
-  Vector teleport_dest;
-
   /** Message to show in the Map */
   std::string map_message;
   bool passive_message;