#include "math/vector.hpp"
#include "game_object.hpp"
#include "statistics.hpp"
+#include "video/surface.hpp"
class Sprite;
/** If false, disables the auto walking after finishing a level */
bool auto_path;
+
+ /** return Surface of level picture or 0 if no picture is available */
+ const Surface* get_picture();
+
+private:
+ std::string basedir;
+ bool picture_cached;
+ Surface* picture;
+
};
}