Level* level;
Player* tux;
- Timer scrolling_timer;
-
int distro_counter;
bool counting_distros;
int currentmusic;
static World* current() { return current_; }
static void set_current(World* w) { current_ = w; }
- World(const std::string& filename);
- World(const std::string& subset, int level_nr);
- //World() {};
+ World(const std::string& filename, int level_nr = -1);
~World();
Level* get_level() { return level; }