-// $Id: level_subset.cpp 3118 2006-03-25 17:29:08Z sommer $
-//
+// $Id$
+//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
#include "script_manager.hpp"
#include "scripting/wrapper_util.hpp"
#include "scripting/serialize.hpp"
-#include "msg.hpp"
+#include "log.hpp"
#include "worldmap.hpp"
#include "mainloop.hpp"
std::string path = basedir + "/";
char** files = PHYSFS_enumerateFiles(path.c_str());
if(!files) {
- msg_warning << "Couldn't read subset dir '" << path << "'" << std::endl;
+ log_warning << "Couldn't read subset dir '" << path << "'" << std::endl;
return;
}
throw std::runtime_error("Couldn't create state table");
sq_pop(vm, 1);
} catch(std::exception& e) {
- msg_debug << "Couldn't load savegame: " << e.what() << std::endl;
+ log_debug << "Couldn't load savegame: " << e.what() << std::endl;
}
}