replace some of the glBegin,glEnd calls with glDrawArrays
[supertux.git] / src / video / texture_manager.cpp
index 0e00086..d9ff2a7 100644 (file)
@@ -34,6 +34,7 @@
 #include "gameconfig.hpp"
 #include "file_system.hpp"
 #include "log.hpp"
+#include "texture.hpp"
 
 TextureManager* texture_manager = NULL;