// $Id$
//
-// SuperTux - A Jump'n Run
-// Copyright (C) 2004 Matthias Braun <matze@braunis.de
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#ifndef __TEXTURE_HPP__
#define __TEXTURE_HPP__
-#include <SDL.h>
-#include <GL/gl.h>
+#include <config.h>
+
+#include <assert.h>
+#include <string>
+
+#include "texture_manager.hpp"
+
+/// bitset for drawing effects
+enum DrawingEffect {
+ /** Don't apply anything */
+ NO_EFFECT,
+ /** Draw the Surface upside down */
+ VERTICAL_FLIP,
+ /** Draw the Surface from left to down */
+ HORIZONTAL_FLIP,
+ NUM_EFFECTS
+};
/**
- * This class is a very simple wrapper around a texture handle
+ * This class is a wrapper around a texture handle. It stores the texture width
+ * and height and provides convenience functions for uploading SDL_Surfaces
+ * into the texture
*/
class Texture
{
+protected:
+ int refcount;
+ std::string filename;
+
public:
- GLuint handle;
- unsigned int width;
- unsigned int height;
-
- Texture(unsigned int width, unsigned int height, GLenum glformat);
- Texture(SDL_Surface* surface, GLenum glformat);
- ~Texture();
-
- void upload_texture(SDL_Surface* image, int src_x, int src_y, int dst_x, int dst_y,
- int width, int height);
+ Texture() : refcount(0), filename() {}
+ virtual ~Texture() {}
+
+ virtual unsigned int get_texture_width() const = 0;
+ virtual unsigned int get_texture_height() const = 0;
+ virtual unsigned int get_image_width() const = 0;
+ virtual unsigned int get_image_height() const = 0;
+
+ std::string get_filename() const
+ {
+ return filename;
+ }
+
+ void set_filename(std::string filename)
+ {
+ this->filename = filename;
+ }
+
+ void ref()
+ {
+ refcount++;
+ }
+
+ void unref()
+ {
+ assert(refcount > 0);
+ refcount--;
+ if(refcount == 0)
+ release();
+ }
+
private:
- void set_texture_params();
+ void release()
+ {
+ texture_manager->release(this);
+ }
};
-
#endif
-