#include <memory>
#include <stdint.h>
-
+#include <assert.h>
#include <SDL_video.h>
#include "glutil.hpp"
virtual void resize(int w, int h) = 0;
virtual void apply_config() = 0;
- static Renderer* instance() { return instance_; }
+ static Renderer* instance() { assert(instance_); return instance_; }
protected:
static Renderer* instance_;