#include "gl_texture.hpp"
#include "texture_manager.hpp"
#include "obstack/obstackpp.hpp"
-#define LIGHTMAP_DIV 5
namespace
{
}
void
- Lightmap::draw_text(const DrawingRequest& /*request*/)
- {
- //const TextRequest* textrequest = (TextRequest*) request.request_data;
-
- //textrequest->font->draw(textrequest->text, request.pos,
- // textrequest->alignment, request.drawing_effect, request.alpha);
- }
-
- void
Lightmap::draw_filled_rect(const DrawingRequest& request)
{
const FillRectRequest* fillrectrequest