class Font
{
public:
- enum FontType {
- TEXT, // images for all characters
- NUM // only images for numbers
- };
-
- Font(const std::string& file, FontType type, int w, int h,
- int shadowsize=2);
+ Font(const std::string& file, const std::string& shadowfile,
+ int w, int h, int shadowsize = 2);
~Font();
/** returns the width of a given text. (Note that I won't add a normal
* Type of alignment, drawing effect and alpha are optional. */
void draw(const std::string& text, const Vector& pos,
FontAlignment allignment = LEFT_ALLIGN,
- uint32_t drawing_effect = NONE_EFFECT, uint8_t alpha = 255) const;
+ DrawingEffect drawing_effect = NO_EFFECT,
+ float alpha = 1.0f) const;
private:
friend class DrawingContext;
void draw_text(const std::string& text, const Vector& pos,
- uint32_t drawing_effect = NONE_EFFECT, uint8_t alpha = 255) const;
+ DrawingEffect drawing_effect = NO_EFFECT,
+ float alpha = 1.0f) const;
void draw_chars(Surface* pchars, const std::string& text,
- const Vector& position, uint32_t drawing_effect, uint8_t alpha) const;
+ const Vector& position, DrawingEffect drawing_effect,
+ float alpha) const;
Surface* chars;
Surface* shadow_chars;
- FontType type;
int w;
int h;
int shadowsize;