-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
// Ingo Ruhnke <grumbel@gmx.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <config.h>
#include <cstdlib>
#include <cstring>
#include <stdexcept>
-
#include <SDL_image.h>
+#include <physfs.h>
+
#include "physfs/physfs_sdl.hpp"
-#include "lisp/parser.hpp"
+#include "util/file_system.hpp"
+
#include "lisp/lisp.hpp"
-#include "screen.hpp"
-#include "font.hpp"
-#include "renderer.hpp"
-#include "drawing_context.hpp"
-#include "log.hpp"
+#include "lisp/list_iterator.hpp"
+#include "lisp/parser.hpp"
+#include "supertux/screen.hpp"
+#include "util/log.hpp"
+#include "video/drawing_context.hpp"
+#include "video/font.hpp"
+#include "video/renderer.hpp"
namespace {
bool has_multibyte_mark(unsigned char c);
uint32_t decode_utf8(const std::string& text, size_t& p);
+std::string encode_utf8(uint32_t code);
struct UTF8Iterator
{
std::string::size_type pos;
uint32_t chr;
- UTF8Iterator(const std::string& text_)
- : text(text_),
- pos(0)
+ UTF8Iterator(const std::string& text_) :
+ text(text_),
+ pos(0),
+ chr()
{
- chr = decode_utf8(text, pos);
+ try {
+ chr = decode_utf8(text, pos);
+ } catch (std::exception) {
+ log_debug << "Malformed utf-8 sequence beginning with " << *((uint32_t*)(text.c_str() + pos)) << " found " << std::endl;
+ chr = 0;
+ }
}
bool done() const
UTF8Iterator& operator++() {
try {
chr = decode_utf8(text, pos);
- } catch (std::runtime_error) {
+ } catch (std::exception) {
log_debug << "Malformed utf-8 sequence beginning with " << *((uint32_t*)(text.c_str() + pos)) << " found " << std::endl;
chr = 0;
++pos;
Uint8* pixels = (Uint8*)surface->pixels;
for(int y = start_y; y < end_y; ++y)
+ {
+ const Uint8& p = pixels[surface->pitch*y + x*surface->format->BytesPerPixel + 3];
+ if (p > threshold)
{
- const Uint8& p = pixels[surface->pitch*y + x*surface->format->BytesPerPixel + 3];
- if (p > threshold)
- {
- return false;
- }
+ return false;
}
+ }
return true;
}
} // namespace
Font::Font(GlyphWidth glyph_width_,
const std::string& filename,
- const std::string& shadowfile,
- int char_width, int char_height_,
- int shadowsize_)
- : glyph_width(glyph_width_),
- glyph_surface(0), shadow_glyph_surface(0),
- char_height(char_height_),
- shadowsize(shadowsize_)
+ int shadowsize_) :
+ glyph_width(glyph_width_),
+ glyph_surfaces(),
+ shadow_surfaces(),
+ char_height(),
+ shadowsize(shadowsize_),
+ glyphs(65536)
{
- glyph_surface = new Surface(filename);
- shadow_glyph_surface = new Surface(shadowfile);
+ for(unsigned int i=0; i<65536;i++) glyphs[i].surface_idx = -1;
- first_char = 32;
- char_count = ((int) glyph_surface->get_height() / char_height) * 16;
+ const std::string fontdir = FileSystem::dirname(filename);
+ const std::string fontname = FileSystem::basename(filename);
- if (glyph_width == FIXED)
- {
- for(uint32_t i = 0; i < char_count; ++i)
- {
- float x = (i % 16) * char_width;
- float y = (i / 16) * char_height;
-
- Glyph glyph;
- glyph.advance = char_width;
- glyph.offset = Vector(0, 0);
- glyph.rect = Rect(x, y, x + char_width, y + char_height);
-
- glyphs.push_back(glyph);
- shadow_glyphs.push_back(glyph);
- }
+ // scan for prefix-filename in addons search path
+ char **rc = PHYSFS_enumerateFiles(fontdir.c_str());
+ for (char **i = rc; *i != NULL; i++) {
+ std::string filename(*i);
+ if( filename.rfind(fontname) != std::string::npos ) {
+ loadFontFile(fontdir + filename);
}
- else // glyph_width == VARIABLE
- {
- // Load the surface into RAM and scan the pixel data for characters
- SDL_Surface* surface = IMG_Load_RW(get_physfs_SDLRWops(filename), 1);
- if(surface == NULL) {
- std::ostringstream msg;
- msg << "Couldn't load image '" << filename << "' :" << SDL_GetError();
- throw std::runtime_error(msg.str());
- }
+ }
+ PHYSFS_freeList(rc);
+}
- SDL_LockSurface(surface);
+void
+Font::loadFontFile(const std::string &filename)
+{
+ lisp::Parser parser;
+ log_debug << "Loading font: " << filename << std::endl;
+ const lisp::Lisp* root = parser.parse(filename);
+ const lisp::Lisp* config_l = root->get_lisp("supertux-font");
+
+ if(!config_l) {
+ std::ostringstream msg;
+ msg << "Font file:" << filename << ": is not a supertux-font file";
+ throw std::runtime_error(msg.str());
+ }
- for(uint32_t i = 0; i < char_count; ++i)
- {
- int x = (i % 16) * char_width;
- int y = (i / 16) * char_height;
+ int def_char_width=0;
- int left = x;
- while (left < x + char_width &&
- vline_empty(surface, left, y, y + char_height, 64))
- left += 1;
+ if( !config_l->get("glyph-width",def_char_width) ) {
+ log_warning << "Font:"<< filename << ": misses default glyph-width" << std::endl;
+ }
+
+ if( !config_l->get("glyph-height",char_height) ) {
+ std::ostringstream msg;
+ msg << "Font:" << filename << ": misses glyph-height";
+ throw std::runtime_error(msg.str());
+ }
- int right = x + char_width - 1;
- while (right > left &&
- vline_empty(surface, right, y, y + char_height, 64))
- right -= 1;
+ lisp::ListIterator iter(config_l);
+ while(iter.next()) {
+ const std::string& token = iter.item();
+ if( token == "surface" ) {
+ const lisp::Lisp * glyphs_val = iter.lisp();
+ int local_char_width;
+ bool monospaced;
+ GlyphWidth local_glyph_width;
+ std::string glyph_image;
+ std::string shadow_image;
+ std::vector<std::string> chars;
+ if( ! glyphs_val->get("glyph-width", local_char_width) ) {
+ local_char_width = def_char_width;
+ }
+ if( ! glyphs_val->get("monospace", monospaced ) ) {
+ local_glyph_width = glyph_width;
+ }
+ else {
+ if( monospaced ) local_glyph_width = FIXED;
+ else local_glyph_width = VARIABLE;
+ }
+ if( ! glyphs_val->get("glyphs", glyph_image) ) {
+ std::ostringstream msg;
+ msg << "Font:" << filename << ": missing glyphs image";
+ throw std::runtime_error(msg.str());
+ }
+ if( ! glyphs_val->get("shadows", shadow_image) ) {
+ std::ostringstream msg;
+ msg << "Font:" << filename << ": missing shadows image";
+ throw std::runtime_error(msg.str());
+ }
+ if( ! glyphs_val->get("chars", chars) || chars.size() == 0) {
+ std::ostringstream msg;
+ msg << "Font:" << filename << ": missing chars definition";
+ throw std::runtime_error(msg.str());
+ }
+
+ if( local_char_width==0 ) {
+ std::ostringstream msg;
+ msg << "Font:" << filename << ": misses glyph-width for some surface";
+ throw std::runtime_error(msg.str());
+ }
- Glyph glyph;
- glyph.offset = Vector(0, 0);
+ loadFontSurface(glyph_image, shadow_image, chars,
+ local_glyph_width, local_char_width);
+ }
+ }
+}
- if (left <= right)
- glyph.rect = Rect(left, y, right+1, y + char_height);
- else // glyph is completly transparent
- glyph.rect = Rect(x, y, x + char_width, y + char_height);
+void
+Font::loadFontSurface(
+ const std::string &glyphimage,
+ const std::string &shadowimage,
+ const std::vector<std::string> &chars,
+ GlyphWidth glyph_width,
+ int char_width
+ )
+{
+ Surface glyph_surface("images/engine/fonts/" + glyphimage);
+ Surface shadow_surface("images/engine/fonts/" + shadowimage);
- glyph.advance = glyph.rect.get_width() + 1; // FIXME: might be usefull to make spacing configurable
+ int surface_idx = glyph_surfaces.size();
+ glyph_surfaces.push_back(glyph_surface);
+ shadow_surfaces.push_back(shadow_surface);
- glyphs.push_back(glyph);
- shadow_glyphs.push_back(glyph);
- }
+ int row=0, col=0;
+ int wrap = glyph_surface.get_width() / char_width;
+
+ SDL_Surface *surface = NULL;
+
+ if( glyph_width == VARIABLE ) {
+ //this does not work:
+ // surface = ((SDL::Texture *)glyph_surface.get_texture())->get_texture();
+ surface = IMG_Load_RW(get_physfs_SDLRWops("images/engine/fonts/"+glyphimage), 1);
+ if(surface == NULL) {
+ std::ostringstream msg;
+ msg << "Couldn't load image '" << glyphimage << "' :" << SDL_GetError();
+ throw std::runtime_error(msg.str());
+ }
+ SDL_LockSurface(surface);
+ }
- SDL_UnlockSurface(surface);
+ for( unsigned int i = 0; i < chars.size(); i++) {
+ for(UTF8Iterator chr(chars[i]); !chr.done(); ++chr) {
+ int y = row * char_height;
+ int x = col * char_width;
+ if( ++col == wrap ) { col=0; row++; }
+ if( *chr == 0x0020 && glyphs[0x20].surface_idx != -1) continue;
+
+ Glyph glyph;
+ glyph.surface_idx = surface_idx;
+
+ if( glyph_width == FIXED ) {
+ glyph.rect = Rect(x, y, x + char_width, y + char_height);
+ glyph.offset = Vector(0, 0);
+ glyph.advance = char_width;
+ }
+ else {
+ int left = x;
+ while (left < x + char_width && vline_empty(surface, left, y, y + char_height, 64))
+ left += 1;
+ int right = x + char_width - 1;
+ while (right > left && vline_empty(surface, right, y, y + char_height, 64))
+ right -= 1;
+
+ if (left <= right)
+ glyph.rect = Rect(left, y, right+1, y + char_height);
+ else // glyph is completely transparent
+ glyph.rect = Rect(x, y, x + char_width, y + char_height);
+
+ glyph.offset = Vector(0, 0);
+ glyph.advance = glyph.rect.get_width() + 1; // FIXME: might be useful to make spacing configurable
+ }
- SDL_FreeSurface(surface);
+ glyphs[*chr] = glyph;
+ }
+ if( col>0 && col <= wrap ) {
+ col = 0;
+ row++;
}
+ }
+
+ if( surface != NULL ) {
+ SDL_UnlockSurface(surface);
+ SDL_FreeSurface(surface);
+ }
}
Font::~Font()
{
- delete glyph_surface;
- delete shadow_glyph_surface;
}
float
float last_width = 0;
for(UTF8Iterator it(text); !it.done(); ++it)
+ {
+ if (*it == '\n')
+ {
+ last_width = std::max(last_width, curr_width);
+ curr_width = 0;
+ }
+ else
{
- if (*it == '\n')
- {
- last_width = std::max(last_width, curr_width);
- curr_width = 0;
- }
- else
- {
- int idx = chr2glyph(*it);
- curr_width += glyphs[idx].advance;
- }
+ if( glyphs.at(*it).surface_idx != -1 )
+ curr_width += glyphs[*it].advance;
+ else
+ curr_width += glyphs[0x20].advance;
}
+ }
return std::max(curr_width, last_width);
}
std::string::size_type text_height = char_height;
for(std::string::const_iterator it = text.begin(); it != text.end(); ++it)
- { // since UTF8 multibyte characters are decoded with values
- // outside the ASCII range there is no risk of overlapping and
- // thus we don't need to decode the utf-8 string
- if (*it == '\n')
- text_height += char_height + 2;
- }
+ { // since UTF8 multibyte characters are decoded with values
+ // outside the ASCII range there is no risk of overlapping and
+ // thus we don't need to decode the utf-8 string
+ if (*it == '\n')
+ text_height += char_height + 2;
+ }
return text_height;
}
}
std::string
-Font::wrap_to_width(const std::string& s, float width, std::string* overflow)
+Font::wrap_to_width(const std::string& s_, float width, std::string* overflow)
{
+ std::string s = s_;
+
// if text is already smaller, return full text
if (get_text_width(s) <= width) {
if (overflow) *overflow = "";
void
Font::draw(Renderer *renderer, const std::string& text, const Vector& pos_,
- FontAlignment alignment, DrawingEffect drawing_effect,
+ FontAlignment alignment, DrawingEffect drawing_effect, Color color,
float alpha) const
{
float x = pos_.x;
std::string::size_type last = 0;
for(std::string::size_type i = 0;; ++i)
+ {
+ if (text[i] == '\n' || i == text.size())
{
- if (text[i] == '\n' || i == text.size())
- {
- std::string temp = text.substr(last, i - last);
+ std::string temp = text.substr(last, i - last);
- // calculate X positions based on the alignment type
- Vector pos = Vector(x, y);
+ // calculate X positions based on the alignment type
+ Vector pos = Vector(x, y);
- if(alignment == ALIGN_CENTER)
- pos.x -= get_text_width(temp) / 2;
- else if(alignment == ALIGN_RIGHT)
- pos.x -= get_text_width(temp);
+ if(alignment == ALIGN_CENTER)
+ pos.x -= get_text_width(temp) / 2;
+ else if(alignment == ALIGN_RIGHT)
+ pos.x -= get_text_width(temp);
- // Cast font position to integer to get a clean drawing result and
- // no bluring as we would get with subpixel positions
- pos.x = static_cast<int>(pos.x);
+ // Cast font position to integer to get a clean drawing result and
+ // no blurring as we would get with subpixel positions
+ pos.x = static_cast<int>(pos.x);
- draw_text(renderer, temp, pos, drawing_effect, alpha);
+ draw_text(renderer, temp, pos, drawing_effect, color, alpha);
- if (i == text.size())
- break;
+ if (i == text.size())
+ break;
- y += char_height + 2;
- last = i + 1;
- }
+ y += char_height + 2;
+ last = i + 1;
}
+ }
}
void
Font::draw_text(Renderer *renderer, const std::string& text, const Vector& pos,
- DrawingEffect drawing_effect, float alpha) const
+ DrawingEffect drawing_effect, Color color, float alpha) const
{
if(shadowsize > 0)
- {
- // FIXME: shadow_glyph_surface and glyph_surface do currently
- // share the same glyph array, this is incorrect and should be
- // fixed, it is however hardly noticable
- draw_chars(renderer, shadow_glyph_surface, text,
- pos + Vector(shadowsize, shadowsize), drawing_effect, alpha);
- }
+ draw_chars(renderer, false, text,
+ pos + Vector(shadowsize, shadowsize), drawing_effect, Color(1,1,1), alpha);
- draw_chars(renderer, glyph_surface, text, pos, drawing_effect, alpha);
-}
-
-int
-Font::chr2glyph(uint32_t chr) const
-{
- int glyph_index = chr - first_char;
-
- // we don't have the control chars 0x80-0xa0 in the font
- if (chr >= 0x80) { // non-ascii character
- glyph_index -= 32;
- if(chr <= 0xa0) {
- log_debug << "Unsupported utf-8 character '" << chr << "' found" << std::endl;
- glyph_index = 0;
- }
- }
-
- if(glyph_index < 0 || glyph_index >= (int) char_count) {
- log_debug << "Unsupported utf-8 character found" << std::endl;
- glyph_index = 0;
- }
-
- return glyph_index;
+ draw_chars(renderer, true, text, pos, drawing_effect, color, alpha);
}
void
-Font::draw_chars(Renderer *renderer, Surface* pchars, const std::string& text,
- const Vector& pos, DrawingEffect drawing_effect,
+Font::draw_chars(Renderer *renderer, bool notshadow, const std::string& text,
+ const Vector& pos, DrawingEffect drawing_effect, Color color,
float alpha) const
{
Vector p = pos;
for(UTF8Iterator it(text); !it.done(); ++it)
+ {
+ if(*it == '\n')
{
- int font_index = chr2glyph(*it);
-
- if(*it == '\n')
- {
- p.x = pos.x;
- p.y += char_height + 2;
- }
- else if(*it == ' ')
- {
- p.x += glyphs[font_index].advance;
- }
- else
- {
- const Glyph& glyph = glyphs[font_index];
- DrawingRequest request;
-
- request.pos = p + glyph.offset;
- request.drawing_effect = drawing_effect;
- request.alpha = alpha;
-
- SurfacePartRequest surfacepartrequest;
- surfacepartrequest.size = glyph.rect.p2 - glyph.rect.p1;
- surfacepartrequest.source = glyph.rect.p1;
- surfacepartrequest.surface = pchars;
-
- request.request_data = &surfacepartrequest;
- renderer->draw_surface_part(request);
-
- p.x += glyphs[font_index].advance;
- }
+ p.x = pos.x;
+ p.y += char_height + 2;
}
-}
+ else if(*it == ' ')
+ {
+ p.x += glyphs[0x20].advance;
+ }
+ else
+ {
+ Glyph glyph;
+ if( glyphs.at(*it).surface_idx != -1 )
+ glyph = glyphs[*it];
+ else
+ glyph = glyphs[0x20];
+
+ DrawingRequest request;
+
+ request.pos = p + glyph.offset;
+ request.drawing_effect = drawing_effect;
+ request.color = color;
+ request.alpha = alpha;
+
+ SurfacePartRequest surfacepartrequest;
+ surfacepartrequest.size = glyph.rect.p2 - glyph.rect.p1;
+ surfacepartrequest.source = glyph.rect.p1;
+ surfacepartrequest.surface = notshadow ? &(glyph_surfaces[glyph.surface_idx]) : &(shadow_surfaces[glyph.surface_idx]);
+ request.request_data = &surfacepartrequest;
+ renderer->draw_surface_part(request);
+
+ p.x += glyph.advance;
+ }
+ }
+}
namespace {
}
} // namespace
+
+/* EOF */