#include <stdint.h>
-#include <SDL_video.h>
-
-#include "glutil.hpp"
#include "obstack/obstack.h"
#include "math/vector.hpp"
#include "math/rect.hpp"
-#include "drawing_request.hpp"
-#include "font.hpp"
#include "color.hpp"
+#include "font.hpp"
+#include "drawing_request.hpp"
class Surface;
class Texture;
-struct DrawingRequest;
class Renderer;
class Lightmap;