#include "video/texture_manager.hpp"
#include "video/video_systems.hpp"
-DrawingContext::DrawingContext(Renderer& renderer, Lightmap& lightmap) :
- renderer(renderer),
- lightmap(lightmap),
+DrawingContext::DrawingContext(Renderer& renderer_, Lightmap& lightmap_) :
+ renderer(renderer_),
+ lightmap(lightmap_),
transformstack(),
transform(),
blend_stack(),