#ifndef SUPERTUX_TRIGGER_BASE_H
#define SUPERTUX_TRIGGER_BASE_H
-#include "special/moving_object.h"
-#include "math/rectangle.h"
-#include "special/sprite.h"
+#include "moving_object.h"
+#include "math/rect.h"
+#include "sprite/sprite.h"
class Player;
-using namespace SuperTux;
/** This class is the base class for all objects you can interact with in some
* way. There are several interaction types defined like touch and activate