// $Id$
//
-// SuperTux - A Jump'n Run
-// Copyright (C) 2004 Matthias Braun <matze@braunis.de
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#include <config.h>
-#include "trigger_base.h"
-#include "player.h"
-#include "video/drawing_context.h"
+#include "trigger_base.hpp"
+#include "video/drawing_context.hpp"
+#include "object/player.hpp"
+#include "log.hpp"
TriggerBase::TriggerBase()
- : sprite(0)
+ : sprite(0), lasthit(false), hit(false)
{
+ set_group(COLGROUP_TOUCHABLE);
}
TriggerBase::~TriggerBase()
{
+ // unregister remove_listener hooks, so nobody will try to call us after we've been destroyed
+ for (std::list<Player*>::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); i++) {
+ Player* p = *i;
+ p->del_remove_listener(this);
+ }
+ losetouch_listeners.clear();
}
void
-TriggerBase::action(float )
+TriggerBase::update(float )
{
+ if (lasthit && !hit) {
+ for (std::list<Player*>::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); i++) {
+ Player* p = *i;
+ event(*p, EVENT_LOSETOUCH);
+ p->del_remove_listener(this);
+ }
+ losetouch_listeners.clear();
+ }
lasthit = hit;
hit = false;
}
}
HitResponse
-TriggerBase::collision(GameObject& other, const CollisionHit& collhit)
+TriggerBase::collision(GameObject& other, const CollisionHit& )
{
Player* player = dynamic_cast<Player*> (&other);
if(player) {
hit = true;
- if(!lasthit)
+ if(!lasthit) {
+ losetouch_listeners.push_back(player);
+ player->add_remove_listener(this);
event(*player, EVENT_TOUCH);
+ }
}
return ABORT_MOVE;
}
+
+void
+TriggerBase::object_removed(GameObject* object)
+{
+ for (std::list<Player*>::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); i++) {
+ Player* p = *i;
+ if (p == object) {
+ losetouch_listeners.erase(i);
+ break;
+ }
+ }
+}