// $Id$
-//
+//
// SuperTux
-// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#include <config.h>
#include "secretarea_trigger.hpp"
#include "lisp/writer.hpp"
#include "object_factory.hpp"
#include "main.hpp"
+#include "sector.hpp"
+#include "level.hpp"
+#include "gettext.hpp"
static const float MESSAGE_TIME=3.5;
-//TODO: Count numbers of triggered/total secret areas
SecretAreaTrigger::SecretAreaTrigger(const lisp::Lisp& reader)
{
reader.get("x", bbox.p1.x);
reader.get("height", h);
bbox.set_size(w, h);
- reader.get("message", message);
message_displayed = false;
}
SecretAreaTrigger::SecretAreaTrigger(const Rect& area)
{
bbox = area;
- message = "You found a secret area!";
message_displayed = false;
}
writer.write_float("y", bbox.p1.y);
writer.write_float("width", bbox.get_width());
writer.write_float("height", bbox.get_height());
- writer.write_string("message", message);
writer.end_list("secretarea");
}
void
SecretAreaTrigger::draw(DrawingContext& context)
{
- if (message_timer.started()) {
- context.push_transform();
- context.set_translation(Vector(0, 0));
- Vector pos = Vector(0, SCREEN_HEIGHT/2 - gold_text->get_height()/2);
- context.draw_center_text(gold_text, message, pos, LAYER_GUI);
- context.pop_transform();
- }
- if (message_timer.check()) {
- remove_me();
- }
+ if (message_timer.started()) {
+ context.push_transform();
+ context.set_translation(Vector(0, 0));
+ Vector pos = Vector(0, SCREEN_HEIGHT/2 - gold_text->get_height()/2);
+ context.draw_center_text(gold_text, _("You found a secret area!"), pos, LAYER_GUI);
+ context.pop_transform();
+ }
+ if (message_timer.check()) {
+ remove_me();
+ }
}
void
if (!message_displayed) {
message_timer.start(MESSAGE_TIME);
message_displayed = true;
+ Sector::current()->get_level()->stats.secrets++;
}
}
}