#include <stdexcept>\r
#include <memory>\r
\r
-#include "scripttrigger.h"\r
-#include "game_session.h"\r
-#include "lisp/lisp.h"\r
-#include "lisp/writer.h"\r
-#include "object_factory.h"\r
-#include "scripting/script_interpreter.h"\r
-#include "sector.h"\r
+#include "scripttrigger.hpp"\r
+#include "game_session.hpp"\r
+#include "lisp/lisp.hpp"\r
+#include "lisp/writer.hpp"\r
+#include "object_factory.hpp"\r
+#include "scripting/script_interpreter.hpp"\r
+#include "sector.hpp"\r
\r
ScriptTrigger::ScriptTrigger(const lisp::Lisp& reader)\r
{\r
- bool must_activate;\r
+ bool must_activate = false;\r
\r
reader.get("x", bbox.p1.x);\r
reader.get("y", bbox.p1.y);\r
- float w, h;\r
+ float w = 0, h = 0;\r
reader.get("width", w);\r
reader.get("height", h);\r
bbox.set_size(w, h);\r