#include "sprite/sprite.h"
#include "sprite/sprite_manager.h"
#include "video/drawing_context.h"
-#include "app/globals.h"
#include "lisp/lisp.h"
#include "lisp/writer.h"
-using namespace SuperTux;
-
Door::Door(const lisp::Lisp& reader)
{
reader.get("x", bbox.p1.x);