#include <iconv.h>
#include <fstream>
#include <iostream>
+#include <algorithm>
#include <ctype.h>
#include <errno.h>
// use findlocale to setup language
FL_Locale *locale;
FL_FindLocale( &locale, FL_MESSAGES );
- if( locale->lang)
- set_language( locale->lang );
+ if(locale->lang) {
+ if (locale->country) {
+ set_language( std::string(locale->lang)+"_"+std::string(locale->country) );
+ } else {
+ set_language( std::string(locale->lang) );
+ }
+ }
FL_FreeLocale( &locale );
}
Dictionary&
DictionaryManager::get_dictionary(const std::string& spec)
{
+
+ //log_debug << "Dictionary for language \"" << spec << "\" requested" << std::endl;
+
std::string lang = get_language_from_spec(spec);
+
+ //log_debug << "...normalized as \"" << lang << "\"" << std::endl;
+
Dictionaries::iterator i = dictionaries.find(get_language_from_spec(lang));
if (i != dictionaries.end())
{
{
for(const char* const* filename = files;
*filename != 0; filename++) {
- if(std::string(*filename) == lang + ".po") {
+
+ // check if filename matches requested language
+ std::string fname = std::string(*filename);
+ std::string load_from_file = "";
+ if(fname == lang + ".po") {
+ load_from_file = fname;
+ } else {
+ std::string::size_type s = lang.find("_");
+ if(s != std::string::npos) {
+ std::string lang_short = std::string(lang, 0, s);
+ if (fname == lang_short + ".po") {
+ load_from_file = lang_short;
+ }
+ }
+ }
+
+ // if it matched, load dictionary
+ if (load_from_file != "") {
+ //log_debug << "Loading dictionary for language \"" << lang << "\" from \"" << filename << "\"" << std::endl;
std::string pofile = *p + "/" + *filename;
try {
IFileStream in(pofile);
log_warning << e.what() << "" << std::endl;
}
}
+
}
PHYSFS_freeList(files);
}
void
DictionaryManager::set_language(const std::string& lang)
{
+ //log_debug << "set_language \"" << lang << "\"" << std::endl;
language = get_language_from_spec(lang);
+ //log_debug << "==> \"" << language << "\"" << std::endl;
current_dict = & (get_dictionary(language));
}
lang = i->second;
}
- std::string::size_type s = lang.find_first_of("_.");
- if(s == std::string::npos)
- return lang;
+ std::string::size_type s = lang.find(".");
+ if(s != std::string::npos) {
+ lang = std::string(lang, 0, s);
+ }
+
+ s = lang.find("_");
+ if(s == std::string::npos) {
+ std::string lang_big = lang;
+ std::transform (lang_big.begin(), lang_big.end(), lang_big.begin(), toupper);
+ lang += "_" + lang_big;
+ }
+
+ return lang;
- return std::string(lang, 0, s);
}
void
else if (c == 't') token.content += '\t';
else if (c == 'r') token.content += '\r';
else if (c == '"') token.content += '"';
+ else if (c == '\\') token.content += '\\';
else
{
log_warning << "Unhandled escape character: " << char(c) << std::endl;