#include <config.h>
#include <math.h>
-#include "timer.h"
+#include "timer.hpp"
-float global_time = 0;
+float game_time = 0;
Timer::Timer()
: period(0), cycle_start(0), cyclic(false)
{
this->period = period;
this->cyclic = cyclic;
- cycle_start = global_time;
+ cycle_start = game_time;
}
bool
if(period == 0)
return false;
- if(global_time - cycle_start >= period) {
+ if(game_time - cycle_start >= period) {
if(cyclic) {
- cycle_start = global_time - fmodf(global_time - cycle_start, period);
+ cycle_start = game_time - fmodf(game_time - cycle_start, period);
} else {
period = 0;
}