std::set<TileGroup> tilegroups;
std::string tiles_path;
-
+
void load_tileset(std::string filename);
public:
if(tile->images.size() == 0 && tile->imagespecs.size() != 0)
tile->load_images(tiles_path);
-
+
return tile;
}
}
};
+extern TileManager* tile_manager;
+
#endif