Fixed wrong "top-edge" tiles in data/levels/bonus2/level11.stl ("The long cave")
[supertux.git] / src / tile_manager.hpp
index 585b3f8..319b819 100644 (file)
@@ -97,4 +97,6 @@ public:
   }
 };
 
+extern TileManager* tile_manager;
+
 #endif