const Tile* get(uint32_t id) const
{
- //FIXME: Commenting out tiles in supertux.stgt makes tiles.size() fail - it's being set to the first tile commented out.
+ //FIXME: Commenting out tiles in sprites.strf makes tiles.size() fail - it's being set to the first tile commented out.
assert(id < tiles.size());
Tile* tile = tiles[id];
if(!tile) {