#include <map>
#include <stdint.h>
#include <assert.h>
-
-class Tile;
+#include "tile.h"
struct TileGroup
{
class TileManager
{
- private:
+private:
TileManager();
~TileManager();
std::set<TileGroup> tilegroups;
void load_tileset(std::string filename);
- std::string current_tileset;
-
- public:
+public:
static TileManager* instance()
{ return instance_ ? instance_ : instance_ = new TileManager(); }
static void destroy_instance()
const Tile* get(uint32_t id) const
{
assert(id < tiles.size());
- return tiles[id];
+ Tile* tile = tiles[id];
+ if(!tile) {
+ std::cout << "TileManager: Invalid tile: " << id << std::endl;
+ return tiles[0];
+ }
+
+ if(tile->images.size() == 0 && tile->imagespecs.size() != 0)
+ tile->load_images();
+
+ return tile;
}
uint32_t get_max_tileid() const
};
#endif
-
-/* EOF */