- did some C++ifying. let's try to follow suit :)
[supertux.git] / src / tile.h
index e72fbee..978ed3a 100644 (file)
 #include <set>
 #include <map>
 #include <vector>
+
 #include "screen/texture.h"
 #include "globals.h"
 #include "lispreader.h"
 #include "setup.h"
-#include "polygon.h"
 #include "vector.h"
 
 class LispReader;
@@ -76,7 +76,7 @@ public:
   };
 
   /** tile attributes */
-  uint32_t attributes;
+  Uint32 attributes;
   
   /** General purpose data attached to a tile (content of a box, type of coin)*/
   int data;