- fixed problem with last_menu not being able to handle menues deeper than two submenues
[supertux.git] / src / tile.cpp
index 2f3916e..e212d49 100644 (file)
@@ -1,7 +1,7 @@
 //
 // C++ Implementation: tile
 //
-// Description: 
+// Description:
 //
 //
 // Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2004
 //
 //
 #include "tile.h"
+#include "scene.h"
 #include "assert.h"
 
 TileManager* TileManager::instance_  = 0;
+std::vector<TileGroup>* TileManager::tilegroups_  = 0;
 
 TileManager::TileManager()
 {
-  std::string filename = datadir +  "images/tilesets/supertux.stgt"; 
+  std::string filename = datadir +  "images/tilesets/supertux.stgt";
   load_tileset(filename);
 }
 
 void TileManager::load_tileset(std::string filename)
 {
   lisp_object_t* root_obj = lisp_read_from_file(filename);
-  
+
   if (!root_obj)
     st_abort("Couldn't load file", filename);
 
@@ -38,61 +40,87 @@ void TileManager::load_tileset(std::string filename)
 
           if (strcmp(lisp_symbol(lisp_car(element)), "tile") == 0)
             {
+             std::vector<std::string> editor_filenames;
+            
               Tile* tile = new Tile;
               tile->id      = -1;
               tile->solid   = false;
-             tile->brick   = false;
-             tile->ice     = false;      
-             tile->fullbox = false;          
+              tile->brick   = false;
+              tile->ice     = false;
+              tile->water   = false;
+              tile->fullbox = false;
               tile->distro  = false;
               tile->data    = 0;
-              tile->alpha   = 0;
               tile->next_tile  = 0;
               tile->anim_speed = 25;
-  
+
               LispReader reader(lisp_cdr(element));
               assert(reader.read_int("id",  &tile->id));
               reader.read_bool("solid",     &tile->solid);
               reader.read_bool("brick",     &tile->brick);
-              reader.read_bool("ice",       &tile->ice);          
+              reader.read_bool("ice",       &tile->ice);
+              reader.read_bool("water",     &tile->water);
               reader.read_bool("fullbox",   &tile->fullbox);
               reader.read_bool("distro",    &tile->distro);
-              reader.read_int("data",       (int*)&tile->data);
-              reader.read_int("alpha",      (int*)&tile->alpha);
+              reader.read_int("data",       &tile->data);
               reader.read_int("anim-speed", &tile->anim_speed);
               reader.read_int("next-tile",  &tile->next_tile);
               reader.read_string_vector("images",  &tile->filenames);
+             reader.read_string_vector("editor-images", &editor_filenames);
 
-             for(std::vector<std::string>::iterator it = tile->filenames.begin();
+              for(std::vector<std::string>::iterator it = tile->
+                  filenames.begin();
                   it != tile->filenames.end();
                   ++it)
                 {
-                  texture_type cur_image;
+                  Surface* cur_image;
                   tile->images.push_back(cur_image);
-                  texture_load(&tile->images[tile->images.size()-1], 
-                               datadir +  "images/tilesets/" + (*it), 
+                  tile->images[tile->images.size()-1] = new Surface(
+                               datadir +  "images/tilesets/" + (*it),
                                USE_ALPHA);
                 }
-
-              if (tile->id + tileset_id >= int(tiles.size()))
+              for(std::vector<std::string>::iterator it = editor_filenames.begin();
+                  it != editor_filenames.end();
+                  ++it)
+                {
+                  Surface* cur_image;
+                  tile->editor_images.push_back(cur_image);
+                  tile->editor_images[tile->editor_images.size()-1] = new Surface(
+                               datadir +  "images/tilesets/" + (*it),
+                               USE_ALPHA);
+                }
+               
+              if (tile->id + tileset_id >= int(tiles.size())
+                 )
                 tiles.resize(tile->id + tileset_id+1);
 
               tiles[tile->id + tileset_id] = tile;
             }
-         else if (strcmp(lisp_symbol(lisp_car(element)), "tileset") == 0)
+          else if (strcmp(lisp_symbol(lisp_car(element)), "tileset") == 0)
             {
-             LispReader reader(lisp_cdr(element));
-             std::string filename;
+              LispReader reader(lisp_cdr(element));
+              std::string filename;
               reader.read_string("file",  &filename);
-             filename = datadir + "images/tilesets/" + filename; 
-             load_tileset(filename);
-           }
-         else if (strcmp(lisp_symbol(lisp_car(element)), "properties") == 0)
+              filename = datadir + "images/tilesets/" + filename;
+              load_tileset(filename);
+            }
+          else if (strcmp(lisp_symbol(lisp_car(element)), "tilegroup") == 0)
             {
-             LispReader reader(lisp_cdr(element));
+              TileGroup new_;
+              if(!tilegroups_)
+                tilegroups_ = new std::vector<TileGroup>;
+              tilegroups_->push_back(new_);
+              LispReader reader(lisp_cdr(element));
+              tilegroups_->back().name;
+              reader.read_string("name",  &tilegroups_->back().name);
+              reader.read_int_vector("tiles", &tilegroups_->back().tiles);
+            }
+          else if (strcmp(lisp_symbol(lisp_car(element)), "properties") == 0)
+            {
+              LispReader reader(lisp_cdr(element));
               reader.read_int("id",  &tileset_id);
-             tileset_id *= 1000;
-           }
+              tileset_id *= 1000;
+            }
           else
             {
               puts("Unhandled symbol");
@@ -107,5 +135,29 @@ void TileManager::load_tileset(std::string filename)
     }
 }
 
+void
+Tile::draw(float x, float y, unsigned int c, Uint8 alpha)
+{
+  if (c != 0)
+    {
+      Tile* ptile = TileManager::instance()->get(c);
+      if(ptile)
+        {
+          if(ptile->images.size() > 1)
+            {
+              ptile->images[( ((global_frame_counter*25) / ptile->anim_speed) % (ptile->images.size()))]->draw(x,y, alpha);
+            }
+          else if (ptile->images.size() == 1)
+            {
+              ptile->images[0]->draw(x,y, alpha);
+            }
+          else
+            {
+              //printf("Tile not dravable %u\n", c);
+            }
+        }
+    }
+}
+
 // EOF //