// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-
#include <config.h>
#include <cmath>
}
Tile::Tile()
- : id(0), attributes(0), data(0), next_tile(0), anim_speed(25)
+ : id(0), attributes(0), data(0), next_tile(0), anim_fps(1)
{
}
attributes |= GOAL;
reader.read_int("data", data);
- reader.read_int("anim-speed", anim_speed);
+ reader.read_float("anim-fps", anim_fps);
reader.read_int("next-tile", next_tile);
if(reader.read_int("slope-type", data)) {
Tile::draw(DrawingContext& context, const Vector& pos, int layer) const
{
if(images.size() > 1) {
- size_t frame = ((global_frame_counter*25) / anim_speed) % images.size();
+ size_t frame = size_t(global_time * anim_fps) % images.size();
context.draw_surface(images[frame], pos, layer);
} else if (images.size() == 1) {
context.draw_surface(images[0], pos, layer);