+// $Id$
+//
+// SuperTux
+// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
//
-// C++ Implementation: tile
-//
-// Description:
-//
-//
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2004
-//
-// Copyright: See COPYING file that comes with this distribution
-//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+
#include "tile.h"
+#include "scene.h"
#include "assert.h"
TileManager* TileManager::instance_ = 0;
std::vector<TileGroup>* TileManager::tilegroups_ = 0;
+Tile::Tile()
+{
+}
+
+Tile::~Tile()
+{
+ for(std::vector<Surface*>::iterator i = images.begin(); i != images.end();
+ ++i) {
+ delete *i;
+ }
+ for(std::vector<Surface*>::iterator i = editor_images.begin();
+ i != editor_images.end(); ++i) {
+ delete *i;
+ }
+}
+
+//---------------------------------------------------------------------------
+
TileManager::TileManager()
{
std::string filename = datadir + "images/tilesets/supertux.stgt";
void TileManager::load_tileset(std::string filename)
{
+ // free old tiles
+ for(std::vector<Tile*>::iterator i = tiles.begin(); i != tiles.end(); ++i) {
+ delete *i;
+ }
+ tiles.clear();
+
lisp_object_t* root_obj = lisp_read_from_file(filename);
if (!root_obj)
tile->solid = false;
tile->brick = false;
tile->ice = false;
+ tile->water = false;
tile->fullbox = false;
tile->distro = false;
tile->data = 0;
reader.read_bool("solid", &tile->solid);
reader.read_bool("brick", &tile->brick);
reader.read_bool("ice", &tile->ice);
+ reader.read_bool("water", &tile->water);
reader.read_bool("fullbox", &tile->fullbox);
reader.read_bool("distro", &tile->distro);
reader.read_int("data", &tile->data);
it != tile->filenames.end();
++it)
{
- texture_type cur_image;
+ Surface* cur_image;
tile->images.push_back(cur_image);
- texture_load(&tile->images[tile->images.size()-1],
+ tile->images[tile->images.size()-1] = new Surface(
datadir + "images/tilesets/" + (*it),
USE_ALPHA);
}
it != editor_filenames.end();
++it)
{
- texture_type cur_image;
+ Surface* cur_image;
tile->editor_images.push_back(cur_image);
- texture_load(&tile->editor_images[tile->editor_images.size()-1],
+ tile->editor_images[tile->editor_images.size()-1] = new Surface(
datadir + "images/tilesets/" + (*it),
USE_ALPHA);
}
{
assert(0);
}
+
+ lisp_free(root_obj);
+}
+
+void
+Tile::draw(float x, float y, unsigned int c, Uint8 alpha)
+{
+ if (c != 0)
+ {
+ Tile* ptile = TileManager::instance()->get(c);
+ if(ptile)
+ {
+ if(ptile->images.size() > 1)
+ {
+ ptile->images[( ((global_frame_counter*25) / ptile->anim_speed) % (ptile->images.size()))]->draw(x,y, alpha);
+ }
+ else if (ptile->images.size() == 1)
+ {
+ ptile->images[0]->draw(x,y, alpha);
+ }
+ else
+ {
+ //printf("Tile not dravable %u\n", c);
+ }
+ }
+ }
}
// EOF //