Fixed creating level-subset again.
[supertux.git] / src / tile.cpp
index 5b0a356..116f185 100644 (file)
@@ -23,7 +23,7 @@
 #include "assert.h"
 
 TileManager* TileManager::instance_  = 0;
-std::vector<TileGroup>* TileManager::tilegroups_  = 0;
+std::set<TileGroup>* TileManager::tilegroups_  = 0;
 
 Tile::Tile()
 {
@@ -152,13 +152,12 @@ void TileManager::load_tileset(std::string filename)
           else if (strcmp(lisp_symbol(lisp_car(element)), "tilegroup") == 0)
             {
               TileGroup new_;
-              if(!tilegroups_)
-                tilegroups_ = new std::vector<TileGroup>;
-              tilegroups_->push_back(new_);
               LispReader reader(lisp_cdr(element));
-              tilegroups_->back().name;
-              reader.read_string("name",  &tilegroups_->back().name);
-              reader.read_int_vector("tiles", &tilegroups_->back().tiles);
+              reader.read_string("name",  &new_.name);
+              reader.read_int_vector("tiles", &new_.tiles);          
+              if(!tilegroups_)
+                tilegroups_ = new std::set<TileGroup>;
+              tilegroups_->insert(new_).first;
             }
           else if (strcmp(lisp_symbol(lisp_car(element)), "properties") == 0)
             {
@@ -207,5 +206,29 @@ Tile::draw(float x, float y, unsigned int c, Uint8 alpha)
     }
 }
 
+void
+Tile::draw_stretched(float x, float y, int w, int h, unsigned int c, Uint8 alpha)
+{
+  if (c != 0)
+    {
+      Tile* ptile = TileManager::instance()->get(c);
+      if(ptile)
+        {
+          if(ptile->images.size() > 1)
+            {
+              ptile->images[( ((global_frame_counter*25) / ptile->anim_speed) % (ptile->images.size()))]->draw_stretched(x,y,w,h, alpha);
+            }
+          else if (ptile->images.size() == 1)
+            {
+              ptile->images[0]->draw_stretched(x,y, w, h, alpha);
+            }
+          else
+            {
+              //printf("Tile not dravable %u\n", c);
+            }
+        }
+    }
+}
+
 // EOF //