#include "video/drawing_context.h"
#include "lisp/parser.h"
#include "lisp/lisp.h"
+#include "audio/sound_manager.h"
#include "main.h"
#include "control/joystickkeyboardcontroller.h"
}
context.do_drawing();
+ sound_manager->update();
if(SCREEN_HEIGHT+y-scroll < 0 && 20+SCREEN_HEIGHT+y-scroll < 0)
done = 1;